Haven’t seen that part! thanks! ^^
The way they said “gripen e this dev server?” there was so fast and mumbling i would have probably missed it even on a second watch through :P
Haven’t seen that part! thanks! ^^
The way they said “gripen e this dev server?” there was so fast and mumbling i would have probably missed it even on a second watch through :P
yeah, just rushing to get questions out, quite a few people tune out after all content has been shown too
Probably, I think it’s common in general to speak quicker when reading chat out loud as well.
It was about time the other bullets got a review, although I’m worried that HESH, APCR, and APDS aren’t included. Even so, it’s almost certain there’s a bug where the server doesn’t register the damage, hence the shots that penetrate and do 0 damage, or where all the spalling is stopped by a single crew member.
I don’t know if they’ll actually change it, since it indirectly affects many Soviet tanks, because the key to the T-64A’s adjustment is simply that the textolite armor resists more than it should against KE, so it would be very embarrassing to change the armor of the T-64 and not all the others.
Ohh joy we can finally speak now, huzzah…
• USS Dealey — a bug that caused depth charges to be visible on the ship’s deck when selecting a preset without them has been fixed.
Huh, I feel like there’s a more critical fix required for this ship with a still open bug report than just fixing near useless depth charge model on this Ocean Escort (only ever gotten one kill with the stern rails depth charges with the USS Dealey DE-1006).
Like this issues with the GFCS not being implemented, everyone still using it are using their Mk. 1 rangefinding eyeballs for shots out to 9.56km.
https://community.gaijin.net/issues/p/warthunder/i/4KdI4UokjOrx
• MPK Pr.1331
Another thing is this, I feel that it’s a missed opportunity to add this to the Japanese TT as the first Indonesian vessel in game.
After the unification of Germany in the 1990’s the Ex DDR corvettes were sold off to Indonesia.
Also why is it a 4.3 on the dev server, it trades pros & cons to the modified soviet version Project 1331M & yet it’s only 4.0, it has as pros an AK-630 over the AK-230, it has swivel 553 mm torpedo tubes over fixed 400 mm tubes, it has HE-VT ammunition for the AK-176M, Cons it lacks APHE ammunition & carries less ammunition than the AK-725 mount.
Also if that mount is the reason it’s 4.3, then why is the smaller Pr204 still at 3.7?
Sweden gets ONE top tier vehicle, for the second update in a row… typical gaijin behavior…
I’m just gonna leave these here and remind you that dev servers are never final.
Necronomica can we got any hope for SU-30MKK just be a temp premium vehicle caused for some error ?
wait until the update goes live then complain
Object 775 still uses HE sight for it’s ATGMs? Come on this bug is more than a year old already
Nec is not a game dev and gets no insight into game development.
So you think this dev server will be extended ? If yes for how long ? 3-4 days? cause not much times more in this month they need at least 1-2 weeks before Major Update and a week for the update
where the new turret basket for the other MBTs??? gaijin and their lies
we want the F/A-18D in the US tree as a with the F/A-18C as a folder.
Gripen nerf :((
Good it’s too OP in sim
Is it?
Yea it’s the best 13.7 and second best 13.0 for sim air.
At least for me I can sleep walk into 10-20 kill games in it.
Because of its OP flight model and infinite cms it’s very easy to play and has insane baby flight model
so sigma nerfing a plane that didn’t need a nerf. Luckily you will be ruined by my new gripen e. Russian mains are so weird