For this part I’m just demonstrating how a good player can use the tank to its skill ceiling which usually exceed the current br placement, but we should consider the downside of the tank too. Forget it if you cannot understand my thought.
Btw he is considered average according to Statshark lol
Yes i know this but i just cant see why this is relevant.
BBecause it does not take playstyle into account. His win rate clearly demonstrates that he is not average. If he was average, he would have an average-ish win rate, not a bellow average by several percentage. It means that he is a burden on his team instead of being neutral, which an average player would be.
Considering i have a positive KD overall doesnt mean im bad at the game. But not knowing how broken top tier is because of Russian bias is just you being ignorant. Youre opinion is pointless
Im average and if i played Russia i would also have a 80% winrate. Winrate doesn’t mean shit when you have to rely on 20 other people my top 3% is 57% so more than half the time im in the top 3. You need to cope harder and only talk about the things you understand bro lol
K/D alone is totally useless. I’ve seen players with 10-15 K/D and 40% win rate. You are a camper, campers will naturally have higher K/D while their actual impact on games in practically nothing, thats why you have bad win rates.
It is broken.
It can’t be broken by something that does not exist.
Says the guy who claimed russian bias here in this topic yet could not be bothered to retract his claim or correct himself when i proved that it is with every AHEAD rounds, including the german (thus hungarian/italian), french (thus british) and chinese AHEAD all have higher fragment mass than the shell itself.
You either have to admid that it is not “russian bias” or admit bias for the other nations too.
You will do neither because russian bias is a cult.
Project harder.
Yes it absolutely does, as it measures your impact on the match.
???
This is such a dense projection it can be cut by a knife.
The entire game at top tier pleb. The Russian tech tree at top is broken and overperforming compared to IRL hence the Russian bias. But you know nothing about top tier so stop talking lol
Idk much about shrapnel counts, but from what I seen it is a lot more than the other smaller caliber rounds. I mean this is 90 mm missile sooo idk.
I’m just happy to slap all birds off the sky and create a no fly zone. 12.1 K/D so far. Would of been 14 K/D if i didnt screw up my lock lol oh wells. Still a dirty over powered missile.
He is a true gentleman! He knows that russia is so OP so he does not play it on principle despite the total and undeniable fact that he would be the BESTEST player ever!
wtf how do you managed to die so little lol I felt pretty awful now as I’m only at 2.0kd. Are you using the 1700ms missile or the stock/tiny ones? or mixed?
That bro is like michael jordan sitting on his air jordans until it deflates, pretty sure nike is justr waiting for him to get off his couch to sign that lifetime contract for Just Don’t Do it
Thats a valid statement but I think you also are not correctly applying balance and logic here.
AHEAD has the same characteristics as the new Pantsir Missile because its to ensure the AHEAD round functions properly. a lot of the reason to why the fragmentation mass is higher will partly be down to latency and tick rates to ensure higher consistency with hits and damage occurring.
The best way I can explain this is, imagine if the AHEAD shell fragmentation matched or was lower vs the mass overall of the fragments/warhead, now imagine if latency kicks in or server tick rate simply makes 20% or even 10% of that now reduced fragmentation to not hit the target, well you would end up with a shell that in reality just performs like cheeks.
What does not apply here is my logic to the new missile, because there is no reason for said missile to have this “level” of damage and fragmentation when its already considered one of the best missiles in the game due to its speed and range on top of a great radar array. AHEAD sees this characteristic to help balance the shell so it actually “works” Why the 95ya6m needs to have such damage output when its already performing above anything else in the game statistically speaking (like speed and range) then there is no excuse for why such a value has to be given to the missile.
7x 1700 m/s missiles and 20 of the smaller ones. Though, my last 2 deaths involved 2 CAS mains sneaking high above the battlefield. I need the at least 2 regular missiles and manually guide them since locking high 90° is not possible. So will be 2 x regulars, 5x 1700 m/s, 16 mini missiles. Mixed always better.
I die little because I do not stay at spawn, i find my SPAA hotspots over the years of SPAA gameplay. No different from tanks finding their perfect kills/camp spot. And I am not fighting tanks with, only if its self defence and forced to fight one.