The daily updates and the problem behind it that you apparently ignore

Hello, I’ve been wondering since day one why only this game feels like it pushes out daily updates that are hundreds of MBs up to several gigabytes in size. Do you even realize that you are losing thousands of players like me because we use a mobile data connection? Just yesterday an update came out that was 22GB !!! seriously??? Just downloading it over the mobile network costs me more than 10 Euros. And then you wonder why many people don’t buy the Battle Pass, etc. ???

Depending on the month, just the download costs alone add up to a significant amount for a player using mobile data.
And I switched the models to standard resolution thinking it would save at least something…
The high-resolution models were deleted and the download size has gotten even bigger…

I will probably have to delete the game like thousands of others.

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Yeah… this game is kinda demanding since it’s so large. I mean, what, over 2500 vehicles to download?

Yesterday, Gaijin released a major update, just like they have before. Standard large update usually requires a large amount of data to be downloaded. Plus, all the smaller, frequent updates that are pushed out are bug fixes, small changes, etc, that must be downloaded to replace older data.

Unless you want Gaijin to just do less, there isn’t really much to be done.

Btw, since you switched models to standard resolution, the game deletes the high-resolution models and now has to download the standard resolution models :(

Well, they could better package the binaries so that they don’t have to update the entire thing every time they change… anything. But that is getting to the “spaghetti code” problem with any old software.
It sucks. And will get worse when infantry becomes a standard game mode. A whole 'nother line of fixes and updates.

2 Likes

True

I completely understand why you might be on mobile data; in the past, I have had to live for long periods with only a hotspot and no way to leech. However, this is not a mobile game, so I think you need to manage your expectations on what is possible vs. what a developer wants you to experience and the amount of data that may or may not require for the amount of textures, vertices, waifu reskins, etc.

I don’t know what country you live in or the wifi access there, but in the past, I would sometimes even book a motel for a night and download everything off their internet. However, no development is going to happen in a mobile-data respecting way when it’s not a game made for mobile (notwithstanding the mobile version, which I don’t think is being discussed here)

I find it unreasonable also to expect hotfix-tier versioning during a major update. It’s a major update; they are probably allowed to make major folder or filestructure changes. I’m unsure what that second large update was, but it was apparently broken because it caused a lot of problems before being hotfixed again.

It is very easy to just say ‘make the codebase more efficient’ until you are working with a full team + both maintaining years old systems and simultaneously expected to be writing/agenting new code and make sure it all works.

The ‘standards’ comic from xkcd comes to mind.

Limited mobile data in the big 26

We fr?

Unlimited data can be quite expensive to be fair.

Its not even an option in like most developed country’s