Sure but I just find it silly that some players are trying so hard to get British vehicles APHE when the answer is simply to stop APHE from overpowering while changing criteria for kills so that both are similar effective in destroying vehicles.
Gaijins system makes no sense.
Why should APHE overperform, making kills laughable easy, while the criteria of knocking out all but one crew members makes it unrealistic hard to knock out a tank with every other AP shell?
Because APHE owners, such as Americans, Russians, and Germans keep their magical one-tapping shell.
We had a vote about the realistic APHE nerf and the majority of the community didn’t want to lose the current overperforming APHE, and they want them to remain the same.
Yes. Damn those turret baskets.
So sadly, trying so hard to get APHE with a silly solution will be a simpler and easier way.
Thanks to APHE users who don’t want to lose their overperformances.
Hopefully a realistic APHE cone will be reconsidered in the future, would be worth putting forward a Suggestion and encouraging community discussion of the issue again.
That should have been done over 8 years ago, when people wanted good balance. Now people just want to play 10,000 games with their tank using APHE and feel important because they have a 2.8 kill ratio.
The only possibility would be if the devs were given a valuable attack and made all those changes to the damage models, something that would greatly improve the game and is desperately needed, but that many players wouldn’t like.
I agree, but I’m certain the devs are to blame, because there are situations where game problems need to be fixed, even if current players don’t like it. It takes courage, and while these changes might cause you to lose players, it’s also possible that many players who quit years ago because they couldn’t stand the awful damage system will return.
They nerfed AP rounds down to IRL performance without any community vote or input. Then they put APHE to a community vote and the community voted against it. Genuinely the most stupid sequence events ever.
This is simple: the developers kicked out the players who wanted balance and replaced them with players who didn’t want any changes to the game. That’s why, when the developers knew the game’s population didn’t want changes, they conducted the APHE poll, because they knew which option would win.
The game has reached the point where more than half the tanks could be removed and almost no one would complain, because hardly anyone uses them. It’s a game with so many vehicles, and players always use the same ones in different br.
And those votes never happen in the game but you have to go the forums or the website.
Not to mention the vote was about testing the change and not an actual change.
To which Gaijin replied that they are still going to hold a test and for 1-2 days after the update you could simulate the change in protection analysis.
Then it was removed and Gaijin never came back to actually implement a test phase.
It was simply swept under the rug.
And the most hilarious thing is Gaijin still buffed it afterwards, despite the vote clearly winning with “no changes”, so APHE even got better in its then already overpowered state.