Wouldnt that justify F3 being higher BR than US navy phantoms, under the condition that decompression happens? I mean if supertemps compare in performance to 7Ms, rest of its kit seems better.
Oh i know, hard lesson learned. Its the one plane that i didnt expect to respect when facing it but it made me eat dirt more times than im willing to admit.
They should, but the state of BOL is so bad, that its very weak defensively and the turn performance is overall weaker than that of a none Agile Eagle Phantom.
With MP still as high as it is, its main strength as an SARH slinger is greatly mitigated.
If/when we get a BOL overhaul, then I would expect them to move up to 12.3 and ideally they’ll also get 1-2 Phimat pods as well. Which would be a greater boost when defending against ARH.
Not necessarily. Especially if they just limited it to a single Phimat pod that replaced an Aim-9. Then its just an extra 216 L-Chaff at the cost of an Aim-9L but would allow you to take more flares
Yeah, If BOL got fixed, then the F3 wouldnt necessarily require that loadout, but should certainly be considered. Its the F3 Late which becomes non-optional imo.
Almost read this as F-4FG1.
Yeah, the F-4JUK has worse flight performance due to the worse engines. It should probably be the only 11.7 PD F-4. It’s not as good as the American and Spey Phantoms.
I mean it’s fine at 12.0, it’s not hard to play, it’s just a lot worse than the other F-4s and is on part with the MiG-23MLs. Drop it to 11.7 or give it AIM-9L and HMD
Every time I see the F-4J(UK) topic.
With every neglect which Gaijin showed us.
as one of those who has F-4J(UK) bought at full price.
I am just wondering when F-4J(UK) goes straight up high to 12.3 BR, thanks to the extra British tax.
We had four options which Gaijin could apply
A) We can lower the F-4J(UK)'s BR compared to counterparts like F-4J/S, which has HMD/AIM-7F/napalm that gives advantage when grinding TT
B) We can keep F-4J(UK)'s BR in 12.0 but sending every other better jets higher with decompression
C) Give AIM-9L, which is the key IR missile of RAF and was in the historical loadout of our Phantoms. It might be compensation for worse SARH.
D) Just give VTAS HMS, AIM-7F and Napalm bombs to make it a C&P version of USN F-4J. I know it is lame, but then balancing it will be a lot easier because Gaijin can use F-4J/S(USA)'s data directly.
But Gaijin decided to choose none of these.
E) keep F-4J(UK) suffer while it shares the same f-ing 70$ and same 12.0BR with F-4S but acts significantly worse either A2A or A2G in ARB. nothing but just for billing British Tax.
In this rate, as a joke, I can expect F-4J(UK) will go up straight up to 12.3BR and tie up with MiG-21Bison, Kurnass 2000 and F-4EJ Kai. :/
Even though HMD/HMS won’t affect much on the F-4 platform as long as it doesn’t have an IRCCM missile with Thrust-vector, I don’t think having extra features hurts.
I was mentioning it because of nothing but difference between F-4J(USN) and F-4J(UK). :P
You’re a minority in the whole HMS situation. I think you just don’t understand how much of a help it is to do off bore defensive shot when defending and enemy is out of your line of sight. If you’re that godly and never need to defend, then you’re excused from any HMD topic unless you just want to think you’re better than everyone.
Because even if it’s not always useful , it’s one of the things that you don’t think you need it unless you need it.
I got little experience in F-4J but in my games because this :
is not always possible
and i’ll add with RB gameplay and given what you have to go against, even avoiding dogfighting is not possible (unless your team is pretty much stomping the opponent) , if you get used to HMS it saves enough time and energy to be worthy of mentioning it.
And saving time and “clicks” is way underestimated. The less you stay on a target, the more aware you are.
And if it saves you even a second in a firing solution , it worths it.
Yes it’s not amazing , because of the missiles , but still is good enough to make you 1 sec faster and/or play with your positioning more freely.
Thats not my argument whatsoever, stop putting words in my mouth.
My argument for this entire time (which you can see if yoh scroll up) and even in different topics (which i can link), is that missiles aviable to F-4J/S get little actual use out of HMS.
95% of both sidewinder and sparrow launches would happen exactly the same with or without HMS and the remaining 5% of launches dont justify portrayal of HMS as some giant advantage over not having it.
Its impact on overall playstyle of F-4J/S is minor.
The Skyflash are alright, their range is pants but they do get the job done. The lack of agile eagle can make rolling around aim-7fs a bit harder but it’s doable (this is probably a skill issue on my part tbh). I find the speed adequate as I never try to get to a base with it anyway.
But man, the flintstones would be ashamed of that RWR. It cannot detect some bands of planes you face and trying to listen for the double beep and evading when it’s going nuts with all the pings in a match adds to the cognitive loads quite a bit.
I greatly prefer the fgr2 to the f-4juk. I could see the f-4juk going to 11.7 and keeping the Fgr at 12.0.
I am a masochist though, I’m looking forward to the tornado f.3 after all.