The BM Oplot-T Is... Concerning (And Now The Oplot-M)

It is likely that the developer used the Thai manual (for the use of which they reject bug reports and delete mentions of it because it is “secret” (which is very funny, because in one of the bug reports for the BTR-3E1 they replied with fragments of screenshots from a similar manual for the BTR-3E1)), and for the game simply applied ctrl+c → ctrl+v (even internally, the camouflage files for the “Chinese” Oplot are named “oplot_t_TEXT” and differ only by the name of the file itself “cn_oplot_t” → “jp_oplot_t”).

AI Photo

ThaiManual

Bulat

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Since there are identification markings in the form of white lines, I can assume that this is a BM «Bulat» from the «ATO» era.
BMBulat

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i see…

i hope the front era panel covers are 14.5mm proof.
cuz thats what theyre apparently supposed to be

https://microtek.com.ua/?page_id=133

BTR-152A uses 14.5mm KPVT, you can check it yourself

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What do you think about this?

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Not true. as i’ve had some harsh matches with it. Any T80 also including 2S38 can easily UFP you…so imo the UFP is such a troll and unreliable like if we compare to T80-UE1 it has better UFP by longshot. not to mention the turret you can get penned frontally because the gaps between the barrel are huge. its like the last tank to pick in the lineup to bring out

If you are going forwards or backwards even a bit it basically matches this turn speed, you can try it in the test drive


2S38 cant exactly UFP you tho

Good comparison

That’s absolute BS. 4 sec reload, better HP/T, better elevation angles, better reverse, etc…

Gaijin… Gaijin…

Good luck playing Type 10 against Terminators. I stick to my opinion. I’ve played 700 battles on Type 10 and 700 battles on BM Oplot T. I know what I’m talking about.

It’s true, you can see it for yourself in the game.

You don’t want to be getting hit by them period unless you have a HK APS… Also you can bait them ez with that 4 sec reload. Although I wish it had ESS…

Key word “opinion”

I can say the same about what you wrote.

In the IRL video, the tank is performing a pivot turn on the spot by running its tracks in opposite directions (which is exactly what I replicated in the in-game video). With your method (which I’ve tried before and just re-tested), the tank turns by locking one track and pivoting around it, rather than turning on the spot.

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I can see that, but I can’t be sure it is doing a proper neutral steering turn from the angle the video is taken, if you could find any top view footage to confirm it you could probably make a bug report

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At the beginning of this clip, you can see the tracks moving in opposite directions without locking either of them:

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