The battle rating 10.3 and 10,7 is being destroyed by 11.3 and 11.7 premium tanks

It is certain in this game that there are matches with both high and low BRs, and that’s normal. The 6.0 BR sometimes faces 7.0, and while it’s a big difference, most vehicles in these BRs don’t have stabilizers. Even so, each class has similar characteristics and doesn’t show major differences.

Jumping to 10.3 and 10.7 vehicles, for example, an American lineup—if you have a 10.7 American lineup, you’ll likely have the first Abrams with its high speed and fast reload, but mediocre ammunition. It’s certain that the main rivals of the Abrams would be 10.7 tanks, which generally have strong but similar characteristics.

The big problem is that these two battle ratings are facing 11.3 and 11.7 vehicles way too often. These higher BR tanks are faster, much more armored, and have better reload speeds—some of them absurdly better. Their penetration can easily go through even the most armored 10.7 tanks. It’s becoming unbearable to play like this. You start with a light tank that, in theory, should reach key positions first, but instead, you run into a Type 90, T-80U, or M1A2…

The difference between these battle ratings is just too big—even without mentioning planes and anti-air units. While you have AIM-9Ls, R-60s, or AA systems with a maximum range of 10 km, the 11.7s already have weapons far beyond that! I know many will say, “Oh, but the M1 Abrams can kill a 2A7!”—yeah, just like an M22 can too. But it’s obvious which one has an overwhelming chance of victory compared to the other…

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Being in uptiers sucks. I don’t know what your aim is with this post. There is more you can do at 10.7 to 11.7 tanks than a 6.7 can do to a 7.7 because APFSDS is sex.

I totally agree. The wave of sixes from the second half of December 2024 during the event on T-80UD/DU1 is terrible. 11.0 Chinese and 11.3 Japanese destroy the balance. Sales and events attract the worst kind of speedrunners for points from the base, pseudo flankers using zero experience of practically the entire premium team by making a flank and blocking them within 1-2 minutes. The omnipresent CAS. Maps on which machines should play max 7.7 br. You simply have to avoid br 10.0-11.7. The only thing that saddens me is the fact that I spent a lot of time to make myself a premium USSR lineup on 10.3. The big GJ is drowned there. And what? And in return I get eternal 11.3 and the end of the battle within 4-5 minutes, of course ending in defeat in 75% of cases. PS: gaijin why don’t you make a ban list during/during the T-34-85 event and sale?