Is still a thing
i am not going to lie i am getting tired of this, there has been so many instances of this bs, that it’s getting kinda ridiculous, can we reduce the hp of barrels maybe, or idk, something, anything, to alleviate this problem ?
p.s. yeah i died because of that bs btw, which is just unacceptable
It’s something to do with volumetric thinking that you are hitting the plate at a 90 degree angle while also sliding it down a long shaft at the same time, ricocheting and causing the shell to just vaporize because the game doesn’t know what to do
Heres a video that may help, Object 279 vs Sherman, barrel sliding
clearly the Sherman is better than the Object 279
i looooooooooooooooooove volumetric, such a good and super consistent, realistic and fun mechanic ^^
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It is infinitely more realistic than the alternative that we used to have
Have you watched the 2 vids that are in this post ?
Perhaps it is more realistic, maybe, but the implementation still leaves much to be desired all things considered
yes, theyre pretty extreme edge cases to be fair
but also like if a dart were to hit exactly on that ridge

while it would probably damage the barrel it wouldnt exactly do much else
and for the sherman video, APHE rounds are designed to hit tip first, if they dont do that and instead hit like this

they do kinda just collapse into nothingness
which is what happens in the video
volumetric system (volumetric shells is what most people somewhat erroneously complain about, while volumetric armour is generally fine) is fine imo, it has a few little things here and there but works fine
if you really think its bad would you like to come up with a better system?
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I mean, im sorry with a whole ass apfsds round, going through even a part of your barrel, the gun would be rendered inoperable, and i would live in that situation, so i don’t quite understand what do you mean by “it wouldn’t exactly do much else”.
I don’t need it to do anything else, i need the gun to be out of action, because that’s where i freaking shot.
Are you unironically trying to tell us, that a 130mm ap shell, would just disintegrate on that part of the sherman ?
Are you serious right now ?
it would stop after damaging the barrel
uhhh kinda? it would probably just collapse in on itself and act like a really budget hesh shell
I’ll be frank, i don’t think that is the case, the 130mm shell from obj 279 is so massive, it would tear through that dude, i am not buying the fact that it just disintegrates without doing any damage to the barrel or the breach or anything at all, not from that gun, no.
Here is one more “cool” situation, look at just the very first shot, what happens to that t64, and tell me that it is alright and makes sense, and that this problem shouldn’t be worked on(this hasn’t happened to me once or twice, no, it happens often)
I stopped recording those with obs as it got tiresome, but i believe in none of such situations, should the barrel remain operational
oh it probably would, but it just wouldnt penetrate into the tank itself thats all im saying
yeah while imo it shouldnt neccesarily always destroy the barrel on such steep angles, it should probably yellow/orange/red the barrel
i am sorry dude but a hit from an apfsds into the barrel should break it, red is the bare minimum i expect in such instances my guy
This is not okay, not okay in the slightest, your life can be hanging on that shot, and the game just steals the rod away into the shadowrealm
how much ping do you normally get? because you seem to get these far too often, and ive maybe had it once
Oh trust me, ping is not the problem by far, i do not experience any lag that would actually explain such cases no, i believe that’s volumetric shells or volumetric armour or i don’t actually know what could be causing it, but the barrel survivability in a bunch of my games is just kinda unacceptable.
I don’t think i am the only one that had experienced such barrel shenanigans, tho ofc i’d need input from others for more “samples” per se.
I believe its mostly because barrels are modeled as solid tubes most of the time and not hollow inside, not specifically because of volumetric
Maybe that’s the case, i don’t know, i think barrels have had either their armor or hp buffed at some point ?
It’s not that its impossible to barrel stuff at all, i do manage to break barrels too, but the fact that it’s so inconsistent made me very wary of such shots, cause like, the shell can just dissapear or do nothing, and i find this additional rng to just not be a good thing.