The attribute `enemy` is not working on localhost:8111

When reading events from port 8111, the enemy attribute is always false . Below are two events: in one, an ally kills an enemy, and in the other, an enemy kills an ally. However, the enemy value is false in both cases. Is this a bug, or is it supposed to be this way?

Spoiler
  {
    id: 607,
    msg: 'Cecil (Strv 105) уничтожил Albrecht (Т-64А (1971))',
    sender: '',
    enemy: false,
    mode: '',
    time: 279
  }
  {
    id: 608,
    msg: 'Wolfgang (Type 74 (E)) уничтожил Cecil (Strv 105)',
    sender: '',
    enemy: false,
    mode: '',
    time: 284
  }

Does it look different in game?

I think its a “Knights and Knaves” thing? That one guy only tells lies and the other tells the truth puzzle. Honestly I don’t know, it made me remember it for some reason.

1 Like

No, in the game, the colors of events are different. The issue is only with port 8111.

Is there any way to determine the list of all players in the battle and figure out who is an enemy using port 8111?