So, before any conclusion only by the title, allow me to elaborate
The AMX ghibli and the AMX A1A have different battle ratings, with the italian aircraft at 10.3/10.7 for air and ground battles respectively, while the brazilian one has a BR of 10.7 and 11.0.
The differences between the two for air combat are only the cannons (Vulcan for italian and DEFAs for brazilian) and the IR missiles (AIM-9L vs MAA-1), and the differences in ordnance are that AMX has bigger Laser guided bombs (paveways) and the A1A has smaller lizard ones. Unguided weapons vary too but those do not affect BR decision.
Where do I want to get here?
Well, as you can see, the premium AMX can be considered a sidegrade to the tech tree version, with the MAA-1 being the reason for the BR increase I do believe. It happens though that the MAA-1 is not as powerful as the statcard may appear;
45G at 3.5M and 40s guidance may seem a lot, but the flare resistance is so low that even random missiles on the battlefield attract the MAA-1s seeker better than the enemies engine. Also the speed and turning capabilities do not appear to match the Magic 1 missiles currently in game with similar stats.
My solution to the problem might come in 3 categories:
1 - Decrease the AMX A1A´s BR from 10.7/11.0 to match the tech tree version at 10.3/10.7 and leave it exactly as it is.
2- Improve the MAA-1s characteristics to match the statcard and mantain the BR as it is.
3- Give these attackers airspawn since they are subsonic and mantain all things as they are.
If you agree or disagree please let me know and if there are better suggestions I will be willing to hear them.
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Would be on board for the opposite of this, moving the 10.3 AMX to 10.7 just to keep the all-aspect missiles out of 9.3.
The attack aircraft does not need to be viable in air combat. Attackers’ missiles are for self-defence, not to create a 3km death bubble around you. Same reason everyone wants A-10, A-6E, Su-25K moved up.
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I agree with reducing the BR of the AMX A-1A it is unbearable, I want a bomber but I can’t because there are always 4 or more phantoms or worse f14a this is not balanced at all and MAA1 is not bending 45g it is lost before even without flears its range is a joke At least gaijin should release version 2 of maa1 to the youngest ones.
I bought the amx with great pleasure because I’m Brazilian but it’s unplayable since the last BR update and I can’t play it, imagine a new future buyer who decides it will be his first aircraft and won’t go back to War Thunder … sorry my english google translate
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I got the AMX, and from its stats alone, you can tell it’s not suited for the BR, but actually playing it reveals an even tougher reality. You can launch with just one bomb to stay lighter and faster, but it’s too slow to secure base points, being subsonic. Going up against fighters with eight missiles while you’re stuck with two—on an aircraft without radar, no less—is challenging. The cannons are weak (the tech tree version has a better cannon and a lower BR). As for the missiles, they’re easy for enemies to evade with flares, and to improve your chances of a hit, you’ll need to be under 1 km from your target. And if you end up in a head-on with a radar-equipped fighter, you’ll just have to take your chances.