The AMRAAM-ER is Intentionally Being Nerfed to Keep the AIM-120C-5 Nerfed

that’s fair, but in the case of these two missiles the seeker head is the same nose cone… so i don’t know what this guy is smoking. just take the example of R-27ER vs another R-27ER with a slightly different seeker

3 Likes

Can I get the link to that by any chance?

so by your opinoin which missile should or would have better performance?

Et seeker forever gimped or actually never will see the upgraded one due to old IRCCM meta during the release of new irccm fox2/ and it would have been a bit too broken at the time to make it somewhat accurate.

I hope devs some time later on revisit the missile, not just russian ones but other ir missiles as well. They all could use some fine tuning

Cause spamming, and then insulting volunteers and staff usually goes well?
image

2 Likes

Once again, I would like to remind everyone, especially Cof, that this same kind of logic was used by Gaijin themselves, but in their case they did with multiple missiles with absolutely 0 commonality. The AMRAAM-ER and ESSM as I, and other users have shown are almost the same exact missile just with a swapped guidance kit to have better functionality for nations that already have AMRAAM integrated. MANPADS Missiles and Overload: The Technical Details

3 Likes

I’ll say it again, prove me wrong. You can’t prove that the missile does what it does. The same engine is not an argument; They were the same missile.

Also to cut cost and be able to be integrated to the nasams since iirc the guidance section of the ESSM is only able to be guided by ships

Provide proof that the amraam-er nose causes it be so aerodynamically different that it causes it to have less top speed by Mach 1.4, or more, and in excess of 10km less range. As I said in my report, I would be fine if they are not 1:1 the exact same, that’s understandable, but they should not be so wildly different.

7 Likes

I don’t have to prove anything, the fact that they are physically different is enough and I tested the missile and it reached Mach 3 and hit a target 10 km away at over Mach 1.9, but okay.

you tested the missile ingame…?? that’s the whole point of this post my brother in god… it’s to get it changed and fixed to the correct value

3 Likes

but it seems to me to be close to what it should be in the game.

The maximum speed of it in game is 920m/s, which is Mach 2.68, so I highly doubt that

4 Likes

we’re making up values now? great job Cof…

Max speed? That’s useless in the game, and I got very close to Mach 3 because there’s gravity. Otherwise, an AIM-120 can’t exceed 4.4 Mach, but I’ve seen many exceed that.

the fact that you dont have any proof and are going of some (really bad) mental gymnastics to try and disprove multiple people saying you are wrong isnt helping (+ plus going of the missile stats ingame that we are trying to get changed) also where are your physics cause they would really help to understand where you are coming from

1 Like

because of gravity? really? a missile that’s launched with 0 gravitational potential energy…

2 Likes

I actually saw one reach Mach 2.81, but I consider it Mach 3. But anyway, if you want to be precise…

thats not how this works mach 2.81 is not mach 3

1 Like

the stat card max speed is useless, but there is another max speed in the files that actually is the limit

and for AMRAAM ER the actual max speed is 920m/s