The AIM-54 Phoenix missile - Technology, History and Performance

Many people read many things about Fakour-90. I doubt if even its designers know the true performance

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i dont think you can actually find anything on it IRL as iran doesnt share that INFO gaijins numbers are pure speculation of off whatever they think would get the most people to grind and spend money on it

Yes, if I remember correctly people complained about 54 overperforming at low altitude but worse at high altitude, this would fix that issue.

That’s only cause ada 40 which is export fakour 90 doesn’t have the booster motor, only sustainer, has a max range of 50 km

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Okay that’s pretty cool but I hope that comes to other BVR missiles immediately… I already climb to around 9km for the average Air RB match/map, so not much problem there, but for anything past the initial BVR phase that’ll be very tough on the Phoenix. Ideally every single missile in the game needs this treatment.

Do They implemented a thrust in function of altitude pressure, isn’t?

you can make some very safe assumptions for the fakour by getting numbers from the hawk, as they share the same motor and there are plenty of usable stats for it, that’s what gaijin did

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Holy crap are they are actually putting effort?

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Its incredible theyre a tually trying to fix it

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https://community.gaijin.net/issues/p/warthunder/i/tbjIfLfIDzsV
Bug Reports up for Range Discrimination

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Supported. AIM-54 Phoenixes need their distance gate in-game so their signal type will be categorized as Pulse Doppler by Gaijin’s code.

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I receive your mensage.
Pls just solve me a doubt the aim54a/c/c+ now have a burn thrust in function to altitude pressure?

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I don’t know Propellants, out of my field

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Yes, they do.

Below 4,000m, the new thrust will be less than the old AIM-54’s constant value of thrust. Above 4,000 m, it will be stronger than the old AIM-54.

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Only the phoenix have now?

Yes, for now, according to the datamines.

Wait it’s now 4000 meters?! I heard from someone else it was 9600 meters. If so that’s crazy good.

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Probably because the thrust multiplier does not scale linearly.

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Yeah that was it. Thanks for the info!

Catch 22 eh… we obviously know it doesn’t have range gating from the datamines, but we’re not allowed to use that for bug reporting. Is there actually any way to test range gating in-game?

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