This. I’m so damn sick about the radar acting crazy and RANDOMLY switching targets, throwing away the datalink at the same way. It feels like it’s getting worse every update.
Anyone knows if this also happens for other fox-3 capable aircrafts or is it unique to the awg-9??
This shit actually make this plane borderline unplayable and got me killed many times.
Just now, I’m at 11k meters or smt, F-15 got a missile launch on me, trying to get a soft lock on him before launching my phoenix and dip but then right before launching, it soft locks another target to the right making my radar antenna move all the way to the side and so completely losing sight of the F-15.
Makes using manual radar control a pain in the ass.
I have had a similar issue on my F-15C many times now as it loves to switch tracking to enemy missiles and sometimes it just flatout loses TWS track outside of about 40km lol. Gaijin’s modeling for modern radars is a comedy at this point.
I have it happening a lot on the N001VEP. However, I am not sure that it is throwing the missile guidance off, just makes it annoying to choose targets.
Its not the TCS, the AWG-9 has had issues since day 1 in-game. The TCS was an issue at one point, but gaijin took the super lazy way out, and instead of properly modelling the TCS and/or giving us a “slave switch” control, they just decoupled it from the radar entirely and called it a day, which makes the TCS and TGP’s significantly worse than they could be in sim, and even RB.
Case in point, the F-14A has the same issues and does not have a TCS.
I cant say for certain. I ve just noticed it happens on the B more than the A and that every time it happens I see the TCS also move. On top of that, as I have said before it is often that you can be tracking target A on tws and the TCS is locking on someone else. If you try to fire the phoenix, you will see that it is slaved on the TCS instead of the radar. I ll try to get a clip of this to show you what I mean.
There is also a problem with the display in the cockpit that outputs from the TCS.
F-14B in real life would have used a monochrome, low-resolution monitor from the 1970s, but the game uses a full-color monitor for somehow.
BTW, Is there a flight manual for a 1970s F-14A that is not subject to export restrictions, including NATOPS?
When using the AIM-54, the LAU-93 launchers with coolant at Stations 3 and 6 must always be there for cooling AIM-54s, regardless of its loading station but, current F-14A/F-14B doesn’t have loadout limites at the moment.
In other words, the x2 AIM-54 Phoenix & x4 AIM-7 Sparrow loadouts can be “mounted” at each station, but they cannot be used because the AIM-54 cannot be cooled.
I have a 2001 F-14B NATOPS flight manual, but cannot use it as a primary source because it falls under export restrictions. Also, the F-14A 1977 SAC does not mention loadout limitations in detail for somehow.