The AGM 179 SAL is the worst way to implement mutli seekers

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Old JAGM-MR module
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New JAGM-MR Modules

Would have been nice to split the initial 49K RP research cost into 20k-29K for SAL and IR , but the IR alone costs 49K on top of 15K RP for the SAL ones, and again, you cant even take SAL on the outer pylons for some reason.

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Yeah why can’t they just let us have one with sal an ir?? If it’s not possible which i hardly belive why can’t we use the left over pylons for the sal version?

The best way will be to add the switch button that will select 3 options IR/SAL/Combined
Combined being SAL priority: if there is laser - goes for the laser, if there is no laser - goes for the target that was pre-designated/illuminated by the laser mid flight.

or just make it combined mode only without adding any new buttons

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Could you make a bug report or suggestion on this? I hate that we can’t do this

Sounds nice , but it might get tricky . A really good option would be to keep the current missiles, but allow 8x JAGM-MR ( SAL ) on the outer pylons, so that your max possible loadout is 8x IR 8x SAL. This combined with the proximity fuze ( that it may or may not get, report got accepted as suggestion ) , would make it deadly against other helicopters.

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Have u made a report?

nevermind Community Bug Reporting System , report got shot down as soon as i posted it

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I don’t understand people who don’t work for Gaijin trying to say what can or can’t be done because of the code.

Itour other point that it can’t be done because it’s a new mechanic doesn’t make much sense either. Gaijin has to add new mechanics to advance the game. Not sure why players defend them taking shortcuts and poor implementation of features like this.

As you said, these aren’t the only seakers that are dual(or triple) mode. So them taking time to properly develop it makes perfect sense.

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the report for proxy rounds for the gun was also accepted, so hopefully it will actually be decent at defending itself against planes

Brothers , i have used the JAGM-MR SAL and JAGM-MR IR on the dev-server.
The laser version is literally a free kill against other choppers. While the IR version is opressive against tanks

does it have its proxy fuse or something? because I didnt think it pulled much more than hellfires and those are pretty easy to evade

Why does AH-60 get to have 16 Spikes while the AH-64E is limited to only 8 JAGMs? The difference in range is irrelevant due to the time it takes to travel more than 8 km…

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It’s weird they haven’t thought of it sooner, as we have weapons with different guidance types for years now. Like they haven’t realized more modern missiles will have multi mode seekers.

They seem to build a code that’s hardly scalable and can’t be upgraded/expanded very well, or if at all.

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Absolute chad

hopefully with the proxy ammo for the cannon excepted 64E will do more than make the laugh

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ATAS damage

Not even this, I got into few games with my friend in the Su30SM and it tanked 3 ATAS missiles like nothing and the 4th one made it explode

He ofc had to let the missile hit him in the first place, holding D will make it miss

We have many missiles and bombs that can be guided via GNSS, laser, or IOG. I can’t imagine its that impossible to IR/TV as well.

There’s already something similar for some SPAA where you can manually swap the seeker to fire in IR or contrast guidance modes, with a bit of tweaking a similar mechanic could work for other weapons. Be a hell of a lot better than what we currently have anyway with splitting them into different versions or some modes not even be able to be used. (GPS on any IR or TV guided weapon).
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Elite rage-bating by Gaijin.

At a bare minimum. The SAL JAGM-MRs should be available on the outer pylons. But yeah, I do hope they implement proper multi-mode seekers ASAP. Gunna be a nightmare with Brimstones otherwise