You can report it if you’d like, it should work since it was a French F.3R that equipped it and was displayed with it. This variant is what we have available in-game. Hopefully we can maybe get this as a lower SP cost option.
The REK is the booster that we already have in game. The white thing seems to be the structural anchor between the bomb body and the anchor and the booster itself, although I am not sur
Lets get a few things out of the way, AASM can clearly target a tank sized target, there is enough secondary information that calls out vehicle sized targets.
What does this targeting looks like?
Well. Lets play out an engagement;
Rafale with Hammer.
Uses TGP to upload target data for a tank at a specific location.
Comes into LOAL range.
Fire.
Hammer is now on its own.
Hammer arrives at target basket 1.5km over the pre-planned target area
Hammer begins terminal approach
First IR image is taken shortly after entering the basket, ~1.0-1.2km to impact.
Course correction now happens for the new target location over the next 500m of distance traveled.
Correction complete for 1st Acquisition
Second IR image is taken, ~600m to impact.
Course correction now happens for the new image.
Correction complete for 2nd Acquisition
Impact
There are only two chances for a course correction, along with the distance needed for those course corrections. Each time its a static image, with no target vector or speed measurement, so each update will be to a new static location. A target moving with enough speed would outpace the ability for Hammer to provide updated locations with any hope of accuracy.
If it was a static tank that had moved to a new parking spot or a TEL thats been relocated to a new location this tracking method would ensure impact. But if those targets are actively moving, there is no chance.
depends the speed of the target and the armor it has
It would be very situational at the end of the day.
Heavy armored MBT moving at max speed, sure. Light tank stuck in a brawl fight and not moving much, meh.
Second capture, if taken 600m away from target, is just 2-3 seconds before impact. it doesn’t give time to dodge, unless you are already moving by the time the second picture is taken of course.
At the end of the day if it was fixed, it would become a more specialized weapon, best suited for SPAA hunt or cap denial, except you wouldn’t even need to expose yourself, just fire with GPS coordinates at the enemy spawn / cap.
Either the devs go the full IR LOAL way and we will see Brimstones, or KH38 IR and AASM IR will be removed, or they’ll ignore the issue entirely. I suppose time will tell
To employ boundary tracking you need only fire at a “POINT” target, the weapon will fly to the point and if there is a target that can be tracked it will switch to “TRACK” and guide to terminal.
Example with AGM-65G which also has "boundaryTrack": true