Thank you Gaijin

in live server has those like 7 peace armor in 1 front hull but now its 1 big peace 280 or less mm of armor flat meaning it wont bounce shells like it used to the turret is still volumetric maybe or not I haven’t seen a video of that but yeah it’s gettin shadow nerfed

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2 second reload is still OP at 8.7, and the HESH is way too powerful

hesh is trashy when I stopped using it and traded it for HEAT 400MM of pen my stats in T58 improved by a large number even tho I would say my T58 stats are still in the middle I get fried by APS on that one Russian tank at its BR no chance of survival heat is too fast for that hesh takes longer to get to target so when target pops out for a shot it takes 3 seconds to get there and he is already back in the cover but the 2.6 reload is a massive massive massive plus I want it at 9.0 so it can move up a rank but since its a DLC idk

So, based on player statistics
Thanks for explaining

The reason why this is an issue is because it’s ignoring a vehicle’s actual capabilities
and since the average player is has the IQ of a coconut (premium players being hollowed out), vehicles that are easy to play (low skill floor) and/or are good at killing bad players (IRIAF) end up overtiered (like IRIAF) while vehicles with a higher skill floor but objectively better and up undertiered (Su-27SM)

Not really

Before this update, these gamemodes have not received any big changes and function the exact same as they have years ago
So the description of “stale” is apt