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This is not caused by dispersion btw.
Either the recoil-compensation system failed or the the gunner moved the reticle, which is evident by all missing rounds going to the right.
If it was dispersion, you wouldnt see this consistent deviation to a singular point of target but a more inconsistent spread.

The deviation of all rounds going to the right of the target roughly matches with the <0.4mils figure listed by CTAI - the other rounds (except APFSDS-T, which wasnt used as is evident by the MV) also have this figure.
{91772163-CEAA-42AE-AF16-CB634248F5BA}

0.4mils (NATO) := 0.0225°
Which results in a radius of approx. 0.4m at 1000m, or a dispersion-diameter of 0.8m at 1000m.

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Russian turret still traverses when a KE dart passes the area below the turret. They don’t have this turret basket thing modeled. A huge advantage, M1 tanks and Leopards always end up disabled. Their ability to fight back is taken away with nearly every hit. Sometimes even when somethig detotanes outside without penetration. Turret basket + ring are a true menace. Repair times are too severe as well. Almost better to leave, instead of waiting 40+ secs for repair timer. Joining a new match takes like 20 secs…

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Do his gun barrels shake like that in the game?

No, currently they only fire 1 at a time. Not sure if its a bug or not.

… doesnt explain the carousal autoloader thing at all. Neither does it touch upon the fully modeled trunions that have no functionallity but will eat your shots. Have a nice day.

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Nothing was moved in that vehicle lol. Wind can shift projectile spread quite drastically too

That is a very biased point of view.

  1. Don’t j out and leave the match, this is why USA teams consistently lose.
  2. The repair time for autoloaders is higher even with an ace crew over the turret ring with an expert crew on leos / abrams.
  3. I find it funny you all still complain about Russia. Because France, and Japanese auto loaders / turrets aren’t disabled when pierced in the hull.
  4. Even when disabled in an abrams, i typically can still move the tank into a firing position and kill my target, since my tracks and gun still work :)

So you have a good old skill issue.

Bro you gotta point out what your explaining, because like before, you make no sense. What exact “trunnion” is eating things. In your opinion

In where in mars?

Check accuracy of weapon. That much spread after and then say its lie. :) Its mainly for supporting purposes. It spread so much that after 300m, spread is 5-10 meters.

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Exactly you dont know what they are so how can you possibly know what you are talking about against me. Skill issue this skill issue that. Your skill issue is trying not to say anything without full knowledge of what you are talking about.

I think a lot of it is un-finished as the hull required a new model due to the extra crew, you can see the steel sections for holding the ERA, but it’s not there yet:

Spoiler


At least I hope its just un-finished, the gun/atgm sight is also misaligned and the grenade launcher sight is sideways somehow:

Spoiler

dunno how they managed that…
But with the T-80U-E1 and Nagato there is a worrying trend for premiums to be the best variants of vehicles

i was talking irl not in game.

Ill give you a small tip, go into your hangar and pick any t80. And try to go for a breach shot and see what it does. You can see it hitting an invisible object and if it manages to go through that invisible object (aka the trunnion, moddeled and non functional) it has a high chance of not even damaging the breach.

Ah ok

Deal with it or cry.

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careful man, their bradley gun might fail and explose mid fight.

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Or it could shatter into 1000 pieces when hit by a KA52 :D

image

I’ll just ignore my 15k+ matches

Terminators finally got their airburst munitions. Hopefully the apfsds will be next.

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In terms ofowest BR IFVs, you forgot:

BTR-80A at 7.3.
BMP-1/ZBD86 at 8.0
PT-76-57 at 8.3

All IFVs according to Gaijin’s vehicle wiki.

If they get APFSDS, then they go up to 11.3, at the lowest. Ideally 11.7.

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