Tanks gun interrupted mid reload by hits to things like tracks

So this has been a problem for the last week or two, go figure around the start of a ground event, and I’ve finally had it. And since the ‘report an issue’ page doesn’t want to let me post I’m putting it here. I have been playing mostly 9.3 German tanks in Arcade, however I have at various times gone to play others (Sweden, America, Japan), and encountered the same insane, inconsistent problem. I’ll fire a shot at someone, be waiting on a reload, here the sound of a shell hit my tank and suddenly, the progress stops, resets, and restarts. Which - if I was using a tank with an autoloader and the autoloader got hit, I could make sense of that. Or if the gun was damaged. Or if the loader or whoever fills their job was knocked out in the middle of it. But I have looked and my crew is still okay, and the only things damaged sometimes, if anything, are the MG on the top of the tank or the tracks. There is no logical reason in this game that a Sherman’s 75mm gun that’s half a second from being reloaded should suddenly unload and start over cause the track got hit.

And it’s not even consistent - sometimes I get hit and it’s fine, others it’s this weird nonsense that seriously needs to be fixed.