Honestly this is begining to get on my nerves. I play a lot of Tigers and Panthers and the amount of times i faced a t-34 with inpenetrable armor is just incredible.
Unless you hit precise pixel spot on the turret you cant penetrate. If t-34 angles 10 degrees it becomes harder to penetrate than berlin bunker.
I dont know if this is experience of other players as well but i am getting really annoyed how those russian steel coffins bounce and stop a german 88 mm. i dont know if gaijin understands how big of a punch those kwk guns carry, they could snap IS turret in half from two kilometers away, however in war thunder you cant even penetrate t-34 frontally.
Volumetric armor has put this game a step back honestly.
INCREDIBLE
Volumetry is hell, it doesn’t serve only one vehicle but every vehicle, suddenly you can penetrate a certain spot, later on you can’t, is a variable occurance that makes, some times, tactics and weakspot advantages unreliable, but yet you can penetrate a T-34 front-on with a german long 88 mm cannon.
This post is the best example of WT players ragebait due to realism, physics, Including volumetric.
Brother, this is real mechanic like real life, it may have some mistakes from devs, but it apply to all vehicles.
Even tho, i understand your frustration.