Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection

If the Typhoon and Rafale were modeled correctly they would have an AoA limiter.
But gaijin will not add it because the plane would be worse in RB.

Especially the Eurofighter is over performing at slow speeds, do you think an Aircraft is able to do a backflip at 200kph?

https://community.gaijin.net/issues/p/warthunder/i/KlPOar3UKvgQ

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Like every other jet, or do you think jets regularly pull 14g…
Or the F-16 that also doesnt have it’s AoA modelled?

F-16 is a forgotten plane unfortunately, they won’t ever change the little ufo.

As of now, i believe the most correct ones are the f15C and mig29, although i believe the 15C slightly underperforms but It should be negligible…

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everything needed to fix this already exists and was even added to the game, they just removed it because of complaints from you know who

instead of adjusting the g limiter to fit the games values, they just removed it, pretty funny…

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Player how understand BVR will use TWS + DL to guide missile to target over on 50km to make sure to get a kill. Missiles shot at you in IOG mode are easy to defend.

Yea that’s true but in most of the time you will meet average players so long shots in BVR are still valid option to get easy kill on start of the match.

@Gunjob.
M8

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Still open
https://community.gaijin.net/issues/p/warthunder/i/nLkgSDqLXe8O
Reopened
https://community.gaijin.net/issues/p/warthunder/i/3PKowWppSkF9
No longer relevant as the above report is reopened.
https://community.gaijin.net/issues/p/warthunder/i/puuLO3KeqYCE

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Thanks mate

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Cheers.
Do you know if it the open report is being worked on / still in queue / left in limbo?
Did the dev (or whoever asked if the issue was still present) got my response?

Your response was copied over. I can’t say whats currently going on with it thought, just that its open again.

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When a report gets updated like that, does it get pushed to the bottom of the queue (or somewhere else)? Do devs get a notification if a report that they were looking at gets updated?

Sorry for the barrage of questions, just want to avoid the situation where a dev/mod asks for an update on a report and then it gets forgotten for 6 months.

The thing is, the F-16A actually flew pretty well even with the G-limiter as long as you kept it below 900 km/h. After they removed the G-limiter and especially AOA limiter for fly-by-wire fighters you now get funny situations where an F-16 is beating a Su-27 or an F-15 in a sub-500 km/h one-circle fight.

As it currently stands, the A variants of the F-16 and F-15 feel completely different to fly compared to the Cs, so much so that you wouldn’t think they are based on the same platform. the F-16C and F-15C generally adhere to their EM diagrams while the F-16A and F-15A are somewhat overpefoming.

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And some players don’t take this into account and keep saying russian fighters are dogcrap ingame…

When a somewhat accurate vehicle (mig29) fights a overperforming one, obviously it’ll feel worse, but it’s not the russian fighters that should be fixed, it’s the little ufos.

Except the Rafale does have an AoA limiter, which is correctly set. I’m not sure about the Eurofighter. For the Rafale, the only inaccuracies so far for its flight model is lack of supercruise as well as lacking in roll rate capabilities which is a game limitation as devs have stated. So it isn’t fair to bring up the Rafale in this instance.

The F-16 is a different case in where it is pulling AoA that in real life would result in the aircraft spinning out of control and Gaijin has refused to properly implement a realistic AoA limiter in this circumstance.

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Spinning is one thing, the primary issue is lack of pitch departure caused by instability which they can’t model due to it bricking mouse aim (allegedly)

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I’m not so convinced that it’s a game “limitation”. Even if it was they could easily implement it.

After all they added it with the G-limiter and then later removed the G-limiter.

If an F-16 pulling 14-17G’s isn’t ridiculous, I don’t know what is …

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F-104 has been doing that for a while but the primary limitation of the F-16 because of the design is the inability to point the nose around. In-game it can do that better than TVC Sukhoi’s and so can a bunch of other aircraft. Completely nullifies the advantages airframes like Mirage 2000, MiG-29, Su-27, etc should have.

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Harriers have basically no TVC bc the devs can’t be bothered to model it or don’t want to believe the sources.

F-16 can point its nose pretty well. Not to the extent i’ve seen in game however so you are correct there.

The Harrier 2 should be able to pull over 45 degrees AOA with TVC yet it only gets like 24 degrees due to gaijin not wanting to fix it.

They can spin at 500m with 90 degrees pitch, essentially do a cartwheel, and then recover in a quarter turn with less than 200m overall altitude lost.

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