So is this a change for all the Flankers ingame? Su-34 and Su-27?
so far ive only checked the Su-27sm though the J11s and the 27 also got changed but i havent yet checken those specifically
to note every change, with left being new and right being old:
Spoiler
(ailerons)
(rudder)
specific to the Su-27sm
Interesting, are these changes working in the devserver? I could download and compare with the live version.
doing this rn, but if you want to as well, its .51 on dev
20 min fuel, clean wings, 1800m, 700kph, using simplified controls
also my bad, i was checking the 27SM, not the normal 27
Also you should probably post this in the dev server changelog thread as well
ill do that in a bit, dueling a mirage rn to see if it got better
i want to say it feels different but i cant quite figure out if thats placebo or its actually the case
Yeah same. It almost feels like it pulls slightly harder initially but I don’t want to spread false information.
weve been with bad fms and neglected for so long we cant even believe ourselves when something changes lmao
Lmao
So no changes for the MiG-29?
ya dont need me
I already did test on Su-27SM on the dev server this morning when these changes came out.
There is no difference in the speed bleed on Dev and Live. The plane is still a flying airbrake.
can confirm, just tested the flanker on the devserver, it’s the same shit
i feel like its easier to control at very low speeds where youre basically stalling but dampening doesnt even allow for that
It felt the same at low speeds to me. It could be different there but it’s probably just placebo.
i mean something has to have happened. god knows what though
I think it is still worth finding out. Gaijin wouldn’t change FM parameters without some reasoning.
some datamined changes to FM
credit:gszabi99
I don’t really know what “more stable pitching feeling” means. Seems to have affected all Flankers + Su-34.
Not Fuse Large, Fuselage.