Yeah…if theres no decent info the thing gaijin shouldnt just add it…like the J15"T"…just unrelease it…
Well, as mentioned - cost cut,.it cheaper to make a “clone”, but also, I imagine, since everyone is getting ESA jet - Russia should get one, but Su-35S wasn’t ready, so… a compromise is made with just enough vagueness behind to justify presence or lack of some elements, depending on how ready Su-35S… and how much WestFor and stats are crying for nerf
(Plus, in the future, only 30SM2 can carry R-37M (in contrary to regular Su-30SM). Wouldn’t be surprised if it also can be (on technicality/educated guess) the carrier for R-77M, outside of Su-35 and Su-57)
What is the J15T missing? Becides more modern aams and other tech not in game yet? Heard the radar was wrong but that’s all I think
Does anyone know what this line, arrow and the smaller line represent on the HUD of the MKK/MK2 etc
Ok update me and a friend think its somehow related to stall speed?
isnt that for the missile range ?
no escape zone i think ?
To my understanding the cockpit is incorrect and the WS-10s might be underperforming (not sure).
Other than that, a lot is wrong with most Chinese planes, The J-15T radar is just copied out of another plane. Which kind of makes sense since we have like 0 info on the J-15T’s AESA.
But you would probably find better answers in the Chinese Flanker Thread
No one knows what it radar it uses,didnt recive its HMD only seen with the base of TK31 without the display mounted but technical compatibilty since its the same helmet as the J10C…not for China eh…external models of the cockpit also wrong,doesnt work on catapult carriers despite being produced around that…it got moduled after the 1518 which is a prototype,same thing for the J10C,modeled after the 74285 which is also a prototype…
Thats what family means.
Su30SM2 is still more gorgeous tho :D
in WT it is closure rate
and only the flankers should have it, but due to gaijin just mixing up the HUD elements of the Mig-29 and Su-27 we get the abomination that the HUD ingame is
Mig-29 HUD when locking a plane:
Su-33 when locking a plane:
all important HUD states of the Su-33:
Much fix, such improvement, wow. That shit was broken for half a year and they managed to make it worse?
so after doing some landing in the test drive here are the planes that i noticed so far that where the drag chute animation isnt working:



so far the only plane with a still working animation that i tested was the Yak-141
and everything else that isnt listed wasnt tested by me yet like the Su-17
Su-17 have workable one.

Irbis never shouldve come in the first place, they ruined the su35s addition by artificially making su30sm2 into a su35s. its just a terrible idea what they did
been playing it more recently, and yeah its still very good, it just has no reason to exist in a world post sm2. should be foldered asap
Eh… Su-35 still is a superior jets by pure flight performance and (potential) access to R-77M
kinda disappointing that all good red side fox 1 carriers got sucked up in to the fox 3 brackets in nuclear escalation
Yeah but Russian Bias!!!
The evil and intimidating YaK-141:










