It’s heavier than the su-30sm. But has much stronger engines
I thought the 74M was IIR. Ha that means we wont be getting those missiles in game for a long time
I think playstyle will be similar to the other Su-27SM and 30s
Im excited to see it, it’s a cool jet
R-74m2 is dual band seekerhead. No iir.
Check this post I made, has the info bout it
you will be the one that comes in here crying once the su35 is added because of the radar
and even funnier the Su-27 and Su-30 arent even close to being as manouverable as they are IRL, same goes for the F-15
https://community.gaijin.net/issues/p/warthunder/i/NS4q2qoLZddN
And Typhoon is also being held back.
The Radar if modelled correctly will allow a Su-35 to sit in the notch and with Gaijins simplistic notching
Will make it strong. Rafale with the MICA combo will still be king and I can only hope Gaijin buff Typhoon to realistic levels
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You’re baiting, right?
I doubt they add su-35 without captor e eurofighter which also does same thing. Both will be strong
Irbis will be better due to higher angle, meaning you can reduce the closure rate of the incoming missile even further by going slightly cold
Also for sure gaijin won’t model AESA radars on Su-35S
bc the Su35 dosent have an AESA
Eh imo it’s better to stay in the notch than to go beyond it which both can do. Going beyond the notch means you can be targeted
L-band aesa radars on wings edges
great and there isnt anything concrete on what they are actually doing with them
they could simply using those arrays as part of the EW suite irl, which wont matter for WT
No not at all, Radar is still questionable
Flight performance is still not right.
It’s now slower to accelerate than Rafale and marginally faster than the F-15E.
It looses engine power at high altitudes when performing evasive turns.
It’s too heavy
It’s missing a little thrust
You need to remember in terms of Raw kinematics Typhoon dines at the F-22s table. Not the F-15Es.
AFAIK euro is overperforming in acceleration at high altitude, over performing time to climb, underperforming/overperforming sustained turn rate spending on speed/altitude
Mig-29 missing at least 1000kgf of thrust
Mig-29 being unable to pull 9Gs below 24° of AoA ingame with engines idle at 1km alt
Spoiler
“LL” under the graph stands for “Leerlauf” basically meaning the engines are on idle,
“Bkl.” stands for “Bremsklappen” meaning airbreak, solid line is without the airbreak, the dashed one with it
the rest should be self explanetory
there are primary sources for the Mig-29 FM which gaijin is ignoring, sources for the production aircraft and not some requirments that need to be intrepreted
ye it’s overperforming
It’s okey in game terms