Yeah, sorry I made this unclear, but the AV-8S usually has a total multiplier of 696%, which is higher than the T-2s 660%. So due to that your math is a bit off, since I didn’t provide all necessary values for it.
I should’ve probably included that as a reference.
Basically the entire math I did was just taking the final RP multiplier of 696% and multiplying that by 1.1, which is 765.6 (rounded up to 766). The reason I added it to the end rather than in front of the brackets like the the premium SL multiplier of 2.0 used to double SL gain is simply lazy editing.
This basically means that the final SL gain is increased by 10%.
I did also consider applying it like a 10% booster, which gives 719.2%.
This only increases final RP gain by ~3.3%.
Since I wasn’t sure if the next-vehicle-in-line bonus applied like a booster or a full multiplier, I decided to use the more significant number of the two, since that benefits the players more, but also gives a greater ince tive to spend money from a dev perspective.
Of course this is just an example value. This idea is more of a proof of concept to show Gaijin that the Subtree Rework can be profiteable to them, and in light of the current auction situation also to show them that you can create incentives to spend money without building on predatory marketing or harming players in any way.