it is a skill issue when u depend on spawning 2 cas monsters twice in order to even do something remotely competent to help your team, its not hard to use cas whatsoever, IR missile flinger? go away and keep changing positions its not hard, radar missile? notch or multipath its not hard maths
the op 900 SP you can get with 3 assists, or 2 kills at most, 6KH38’s wich are incredibly fast, and its ok that spaa can defend against them, imagine if ground vehicles couldnt even do a single thing about CAS, oh yeah that was less than a year ago when we still had 12 km spaa at best
i barely play the eurofighter and only use it when i feel like i wanna play air a bit, if you wanna go for KDR, u cant talk about the average KDR per vehicle, specially on your ground vehicles, because they dont go past .16, for comparison i barely play any air to air vehicle just cuz im not too interested in that, this is my KDR for what i use the most
this is your KDR for what you use the most:
Tanks outrunning IR/ARH missiles? Stick to ground battles and stop capping about things you know nothing about.
At least if I’m bad at tanks, I don’t pretend I’m an expert. Spot the difference?
oh you wanted to go for my stats now dont go changing the theme and acting like im the one trying to switch themes here, put on an actual argument instead of trying to barrate me for my Air vehicles KDR, reallistically air vehicles have an actual advantage over ground vehicles, and you cant deny it, and just because spaa can now defend themselves against toughtless AGM spam it dosent make them op, it seems fair for you to call me on the stats, but the moment i call your own stats, im capping and im being ignorant u cant get more cinical than that
It is quite hard mate hahaha acting as if these new SPAA aren’t potent is just silly. They have the addition as well of the radar screen.
It is not a skill issue if you like to spawn CAS, who also said he was relying on it ? Though i agree with the sentiment of them being fantastic CAS planes.
Overly so.
Alao go away and change positions? In my mig 29 i avoided 4 missiles from an IRIS T and landed. Only to be hit by a missile on the god damned runway.
These spaa / missiled are obscenely strong, hence why they’re KD is substantially higher than that of the older SPAAs.
Yeah i felt it when being landed and repairing then being hit by an IR missile from an IRIS T lol
No, I don’t think spawning two Kh-38 carriers back-to-back is in any way balanced. It was a good change that barred Russia from turning the game into complete cancer, and they only did this because of Kh-38 btw.
What SPAA couldn’t do anything back then lol? the pantsr, ITO, even the flakrad, while not good could defend the ground vehicles.
as wlel as CAP you know, the literal best counter to CAS was using close air support
Not really, they did it as well for the french hammers.
French hammers, spice, even mavs you could spawn F16s then F18s using them without a reprecussion.
While im sure the change was made for balance it always seemed a little conveniet how right after this change they started releasing new top tier helis which dont suffer from the same restrictions on sp cost.
And hammers probably, yeah. Still a good change overall, it does hurt the Strike/Fighter role dynamic, but I honestly could not care, as it was making the game absolute cancer at top tier.
Now just these ridiculous helis to cope with lol
I don’t know what you are talking about, helicopters are another subject.
At the time this change was brought, was due to mainly that (yes some of the missiles and bombs were stronger),no proper sam system was introduced in the game able to intercept decently.
But im fine with the changes even as a russian main. I mean its kinda valid.
The Strike/Fighter role was just a left over from WW2 Warthunder, it does not make any sense in the context of modern multirole aircraft. I think a better solution would’ve been SP costs based on AGM/GBU quantities; that way, strike aircraft could be taken out at a cheaper cost but with reduced weaponry.
i said it is a skill issue to depend on spawning 2 planes to do something significant in a match, read what im writing instead of judging with ur bias, IRIS-T is a very radar dependant missile for most of the trajectory and can be countered by going behind mountains if the enemy fires or if u know its up, that’s how i avoid them in any plane, its not hard whatsoever unless ur within the 10-15 km wich has higher chances of not loosing you, also i did not say spaa’s werent potent, they are and i enjoy them, but they are equally as potent as the planes they are fighting
Imagine CAS attacking from 15km+ and actually being effective :D Even Kh-38s fired from 15km get intercepted with a few mouse clicks :D Stop joking around, man :D

