Currently the Su-30sm2 gets an air spawn speed of around Mach 1.2 compared to the sub Mach 1 of other aircraft of its speed category.
This M 1.2 air Spawn made sense for the original Su30 and F-18s Because they were simply way slower that other planes at their br so they were given faster air spawn speeds to help them keep up.
But why in the world is the SM2 a plane as fast as an F15C and faster than a Jas-39 spawning .2 Mach faster than them.
Im just gonna assume this is an oversight from a lot of its stats being copied over from the original su30 and just put this post out there to bring attention to it.
Because it got Su-30SM’s stuff copied over without any revision to its spawn speed.
If anything, airspawns need to be removed as it would be a soft-buff to F-15Es with AESA in the future which would need it, and be a soft-buff to EFT while being a soft-nerf to the Su-30SM2.
The Su-30SMs should take off on the runway with everyone else, and be penalized for carrying as many missiles as it currently with the increased weight and drag from carrying all of those weapons, especially the R-27ER.
This would force the Su-30SM2 users to put more thoughts into their loadouts, carry more missiles, weigh more and have more drag. Carry less missiles, and weigh less and have less drag. Or also exchange R-27ER and R-77-1 for other lighter/smaller missiles for better flight performance. This would introduce more variable playstyles for these users.
No
I do 100% agree we need take-offs back in air rb
I was on your side when it came to the addition of Su-30SM2. The mechanic favoring certain slow aircraft should be removed however. Either those aircraft get buffed in other ways or moved down in BR or none of those if neither option is available.
Yes, and if it impacts slower platforms like the
F-18s too much, then developers can move it down if need be in BR. Let planes be flown to their strengths and weaknesses rather than trying to give handicaps to certain planes.