Why was the flight path of the missile changed during launch? This is extremely unreasonable and completely inconsistent with reality.
because they want MBTs to be the only vehicles that are playable in this dogsh!t CoD game
Weird of you to claim COD is the most realistic shooter on the market.
Keep enjoying Fortnite if you don’t like Strf 9040 BILL’s missiles being realistic and consistent.
The massively nerfed missile guidance and damage nerf is anything but realistic you absolute idiot. Now missiles are useless at close range and even at long range because the guidance is just totally fckd up.
ATGMs and IFVs were bad before in general but now there’s literally 0 reason to play something else other than MBTs because the maps are just CoD shitfest and the games are over in like 3 minutes anyway.
Seems like the launcher is stuck, according to the wiki launcher should be able to move up and down.
it doesn’t, so you either kill grass or shoot at the moon. Missiles also flies in from the right, passed the aim reticle, then steers to the right again in an oscillating pattern, which makes close range shots very difficult.
this could be realistic but then again these weapons were designed to kill at max distance so 3-4 km, then the missile has more then enough time to stabilise. in WT these ranges are often less then half or even closer, so it’s difficult to adjust to the behavior.
PS. and while we’re at it move it down to 10.3 (GFAB) so it has an actual line up. there are more then enough IFV’s in other TT with 25-30mm auto canons with TOW 2B / Spike at 10.3, to warrant a step down.