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It’s their biggest source of income, why would they punish them 😭
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Ok, that’s quite funny
Wow, now theres even more sense to use linux - cus of EAC, which isnt kernel-level anticheat
I’d like to start a rumor that this next major will have some popular qol aircraft controls updates with;
- autoleveling taken out of SAS mode toggle and given its own independent keybind, and
- optional separate engine thrust axis’s added so we can finally use split throttles (especially since we have had port/starboard engine axis controls for SHIPS for a while now but somehow not aircraft yet lol)
- countermeasure series keybind added same as heli’s already have (so we can just hold it to constantly dispense countermeasures instead of spam clicking)
Additionally, there is a highly credible rumor with more cockpit functionality/sim improvements slated to come including;
- working keybinds to slew target point designation around from solely inside cockpit view (functional TGP mfd controls)
- INS navigation instruments made functional to point towards current target point
- target point creation from map click
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Guys, please take it to PM. It has nothing to do with this topic.
Those plus working TGP MFD controls would be amazing. Honestly wouldn’t care what gets adding in an update so long as those come
What about viking ships can we have them
yes plz - im officially adding that to the rumor lmao
Blog, anyone?
OHHHHHHHHH FINALLY
Sentence
Dev-blog 👀
ay woop woop
No 40mm CTAS D:
Still better than nothing
Dov bleg, Neurons activated.
There may still be that one also.
Rank VII and only a 25mm cannon… hows that going to work?