True but majority of AA in top tier cant use buildings (or trees) as cover because of our angled launchers, so we would have to move our launchers more in the open just like plenty of other AAs, so its just a reoccuring problem unless you got i believe is france that has vertical launcher systems then you can use buildings but not ever country got them. Yes there still is the Fnf problem (in my opinion they shouldve never been added or just in air battles only for their AI ground bots) but realistically we not getting them removed so we just need to adapt by getting faster, more agile missiles. And better radar so that some planes just dont disappear out of existence even-though there flying right in front your radar.
But yes there is problem with little cover, but im talking about fully newly built maps that are large and have a fair share of good terrian to not make it unfair for the air players but fair enough for ground players, with good cover for all types of ground equipment, adding a AA only spawn areas that help us not travel as far to a good strategic area, making the spawn for jets further away and air base much further away at least 25 miles from the ground players spawn so it would take much more time for them to reload and fly over to the ground game. Dont allow big mountains near the ground game so planes cant just spam for cover (around 9miles away at the range of there Fnf missiles Idk if some can go further) ext.
But overall yes I agree with you, adding better and better AAs is not the only piece to the puzzle to solve this problem but it is on of them.
I still think Gaijin should keep the semi truck attached to it. IRL that’s a bad idea but in game it would work.
They will not do that as there is no “video” of it firing while connected to the hemtt. Atleast no video i could find.
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Its a dumb idea to do so IRL that’s why it rarely happens you will light your vehicle on fire at best but the snail does not obey realism always. There are a few vehicles (gun trucks) that would need there supports laid down to fire safely in game we don’t use them. Its just a quick and dirty solution to make sure these AA are viable.
Yes true but when it comes to any other countries getting something that could possibly help that country have an advantage over russians, “realism” comes in as an excuse. At least how i am looking it, thats how it seems.
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Thoughts? should i make a forum based on this?

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Caliber size? Is that a 20mm? If so it could be good especially if you can easily stop incoming rounds.
It could help against many Fnf missiles since its autonomous and can track many targets at once.
Trailer weapons are something the community needs to do a deep dive anyway on there are lots of funky vehicles in this area not just AA.
Spoiler
This 240-Rocket Semi Truck Means Business
What is the purpose of that truck in the first pic?
There is a link to a artical and a video but its rocket artillery feel free to use it to make a suggestion if you feel like it. It can roll up fire and run the rocket turrets can move around so it would work in game. Its a UAE vehicle but uses all American tech.
Spoiler
The JDS Multiple Cradle Launcher (MCL) is a 6x6 Oshksoh tractor truck with semi-trailer armed with four power-operated rocket launchers. Each rocket launcher has three blocks of 20 122 or 107 mm launcher tubes, in four lines.
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+1 Of course. There are many of these systems, even dating back to the Vietnam War era, and they could be very interesting for GPS-guided bombs.
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The first image is a scud ballistic missile launcher
Welp finished the C-ram forum hopefully it gets accepted the first time.
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For when the Tu-95 comes lol
I do want these added. I’m just afraid, this could be abused with GNSS weaponry like JDAMS without having to leave the airfield area (which is already possible now).