Even if I agree with some things here, I simply will not support anything Kweedko posts until the aiming change in the last update is reverted. They have, quiet literally, done nothing but damage discourse in this community.
So now you finally understand why the rest of us feels that way, welcome to dark side brother!!
Here, a sad reminder that this old post is still valid
Changes are always welcome if they are good and improve gaming experience, in this case the concensus is
1)Bad changes
2)hasty changes
3)un tested changes
4) complete ignorance of well known issues like spawns etc
Soooooo let me understand, you keep asking us to care but you don’t care of our opinion?
Then why do you feel like you are entitled to our time and attention then?
It is not my job to fix anything and I don’t feel oblicated to test anything, they could leave it on DEV server for 1 year, what matters is the finished product and what goes live.
So yes they are dam hasty and un tested or for starters they would not have that many bugs.
Most play the game and judge by the live product, if they don’t like then they make their choices.
Now lets get back to the “we don’t care, you care” status.
btw. Looks like everyday 5 games bonuses for achieving the tops(other nations research bonus) of the tree will be lost with the patch, cause all bluewater trees will get new tops at once
Albatros (F 543): max field repair time: 55 → 170 sec
Alcione (F 544): max field repair time: 55 → 177 sec
Sparviero (P 420): max field repair time: 43 → 52 sec
Pfeil (P 6193): max field repair time: 46 → 57 sec
Pr. 201K, Pr. 201M, Pr. 204, PG No. 2 (PG-822), PT No. 15 (PT-815), La Combattante (P 730): max field repair time: 43 → 57 sec
Órla (P 41): max field repair time: 72 → 176 sec
Peacock (P 239): max field repair time: 72 → 193 sec
Asheville (PGM-84), Douglas (PGM-100), Tucumcari (PGH-2), Jaguar (S 1), Pr. 206M: max field repair time: 56 → 57 sec
Candid (AM-154): max field repair time: 57 → 170 sec
Cyclone (PC-1): max field repair time: 47 → 51 sec
Kim Qui (HQ 605): max field repair time: 23 → 44 sec
LCS (L) 257, Hugin (P 6191), Schütze (M 1062), Pr. 12412, Pr. 12412P, Ka Rō Model 2 (Type 4 Model 2), PT No. 8 (PT-808), MC 490, Stefano Turr: max field repair time: 43 → 44 sec
PC-466: max field repair time: 55 → 57 sec
I think devs see trends in community and read feedback(i know that cause a lot of my suggestions were implemented over the years), the problem is that players rather give feedback about new models(look on all those “give us” new models suggestions), or about that what they think is a problem , like BR decompression(which is happening now, and probably won’t change much cause shifting all ships by 0.3 based on statistics doesn’t change core gameplay loop problems) or size of the maps(enlarging them probably won’t change a thing either, but pissoff and bored those who like small maps), actually what matters is game mechanics and gameplay loop which is incomplete and it’s cause naval mode were abandoned in the middle of development in favor for the other modes.
Problems could be solved with different approaches, not always obvious ones, like those what masses talks about. But when community doesn’t care and doesn’t give that feedback developers focus on players desires. This tread is an example why naval in such state. People rather vent their discontent on each other or create dozens of treads about same thing(like new arcade aiming) than give feedback where is actually it could be read by developers.
btw. Content creators have the same problem too, they whine about same things over and over(but don’t create suggestions or bug reports), which mesmerizes the community even further
FYI Brits will have no top bomber or attacker while other nations have more then one after update. Enjoy your separate battle ratings which for planes were unnecessarily shifted good planes up and no planes down, when a lot of them needed tweaked down especially in arcade, where some planes had enormous overturned BRs.