In the game the Spyder has a radar coverage of only 65° vertically which isn’t accurate and less than that irl Spyder AIO
according to Rafael’s main website Spyder AIO covers 360° with it’s non rotating radar meaning full spherical coverage . 180± vertically and horizontally
idk why and for what reason this isn’t implemented in the game
And another “bug” is the target updating on the radar
There’s a bug report for this one that strictly says the radar should provide constant update on the target which isn’t the case in the game rn
The bug report:
https://community.gaijin.net/issues/p/warthunder/i/RXQet8JAaujZ
This bug report has been sitting for 9 months
These inaccuracies are not add-ons or suggestions for the future these are features that the SPYDER AIO has in real life and is capable of but not in the game
Rafael’s website stating that the radar covers 360°. twice:
