SPYDER - General Discussion

Yeah, I don’t get it. I’ve tried breaking the lock right after launch, but that just causes the Python to aimlessly fly in circles directly above you lol.

(It even TK’d a team mate who was like 200° the other direction from the enemy I launched at once lol).

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Haha i knew that gettin the spyder is too good to be true

Well im moving to grind the slm until they fix it

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Your right, I though it did, it has 18 Control surfaces which it seems 4 in total are used, it says it can pull 50 but yeah its still weird and yeah Im not gonna make my final decision on how bad the SPYDER is until missiles are fixed (Proxy and tracking) becuase I’ve noticed my I-Derbys never have their seeker turn on and fly on Datalink and IOG the whole time.

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I just asked smin and he said there isnt any changes that planned to come unless there is any bug report

And only bug reports that got accepted are the smokeless motot and the wobble

i know it is better, but i need an official statement from rafael or iaf that it is infact an upgrade because gaijin “doesnt know”

“until they fix it”
they wont fix it.
just like they did not fix the aps

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I didnt find smt on rafael site on p4 probably cuz its not on service and such but i have this
https://www.iaf.org.il/1136-20175-he/IAF.aspx

Its official iaf articale that compare p5 to p4
U can dig more in this site for more info

Should it be possible that servers are a essential part of the big wobbling issue of the Python ?

When you are in the test map, the Python doesn’t wobble at all, and no proxy fuze issues even at 9km.

derby does not wobble however…

i dont live in israel so the website is blocked
could you send screenshots in the shiryon server please

Im still noticing Python wobbles during the vertical launch stage in test drive, but I do agree said wobbling is less dramatic in flight than regular battles.

But I would throw a caveat in there, because it’s not entirely a fair test. Planes in test drive fly on rails at low speed, whereas in battles, they’re typically much faster and maneuvering. How much that changes things is hard to say.

Before or after launch?

Im sure gaijin hates israel cuz politics
Otherwise how do u explain this stuff

Made a Bug report on the radar
https://community.gaijin.net/issues/p/warthunder/i/2YmIfIqHyt5Y

i guess its the only reason, its the ultimate torture
not deleting Israel, not keeping the vehicle but censoring the symbols,
just add things, but halfway, and keep ignoring bug reports.

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image
get ready for this (:

Theres a lot of issues with the radar but I doubt this report will be accepted

Just pointing out, this part is incorrect
image
Pnatsir search is not PESA iirc, but a planar MSA.
Depending on the sellected elevation, it scans in either 2, 4 or 8 horizontal stripes, meaning it takes 2-8s for a complete scan.

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I know we have far bigger fish to fry here, but If they have no intention of letting us lock Pythons with the optic, it would be nice if they could link the launcher rack to the radar deployment.

As in to say, when you retract the radar, it also retracts and stows the launcher. (Since you can’t fire them without the radar deployed anyway)

Really annoying how it keeps auto unfolding every time you slow down whilst moving. I just want a way to stow it away until i choose to deploy it.

All Spyder is really any good for is LARPING a euro truck simulator in custom battles, and this is cramping my style a bit lol.

great question, made me quadruple check, and after launch is a yes :D