SPYDER AIO: The Vigilant Arthropod

Yes this nerf was unnececery at all and unrealstic too

Just putting this out there, P4 and P5 have Dual pulse motors irl. This would fix the range issue easily. They both have an average sustainer burn time of 80 seconds. Does the current build look like 80 seconds to any of you? It doesn’t to me, it also doesn’t act like a TV missile even though it is, and they took away its Optical tracking seeker. Just why? P4 was One of the first if not the first missile to use such technology you really think they wouldn’t keep it on P5? Gaijin nerfing Israeli stuff for no reason again

For anyone asking for proof of these facts here is a link to Rafael’s website on the Python 5 https://www.rafael.co.il/system/python5/
It is clearly shown that it has both a IIR seeker and a Dual pulse motor

Not a single word about dual pulse motor.
As i know it’s similar to P4 (ND10 if I’m right)
And there’s not even close to 80! sec of sustainer, it’s about 4+8, and that’s the only thing that Gaijin done well, P5 really should get DL and mush better seeker, with he’s maneuverability.
Soooooo…

i agree they nerfed it but never heard of python having 80 sec of burn time or dual pulse motor( derby er has it tho)

oh ok i see
it looks like they are talking about the python 5 mr which is the equivlant to I derby er(same motor)
i dont think it has 80 sec of burn time its way too much for its size and range even the python 5 mr

they still needs to heavily buff the python 5 it has way too much drag and missing data link and optical lock
derby is also mising thrust force

It is 80s average the reason Is because dual pulse motors aren’t always burning, they burn when needed and shut down when they aren’t. The missiles onboard computer makes the call automatically

U mean thrust adjusting yea
Im well aware p5 has thrust adjusting but it doesnt have 2 pulse motor its only the p5 mr (with booster) and even then i doubt it can be streched to 80 sec

U have source for that?

No, it’s for sure 4+8 sec engine.
But i think Gaijin supposed to improve thrust and maneuverability, add datalink and improve EO+IR lock range and lock angle

8+4 is without thrust adjusting but it should have that
ofc in the game we still doesnt have this mechanic but improved thrust and less drag should make it compettive

Thrust adjusting?
U have source for that?

tbh not rly but its basic thing to modern missiles and i saw someone in the forum that showed smt about it also considering it has “close to ammram performane”(idf official source) safe to say it has it

anyway it doesnt matter cuz we dont have this mechanic in the game

yea, but P4 (and P5 if I’m right) have ND10 and if Gaijin improve thrust, it’s gonna be very good missile with more then 10km effective range

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