Spike-LR II, why are they so dogshit?

Found a bug report of 1month ago hopee it doesnt take 3year to impleemeent… who knowns

Spike LR II should perform a top down attack like Spike ER // Gaijin.net // Issues

That and as far as I am aware, this still hasnt been fixed yet

https://community.gaijin.net/issues/p/warthunder/i/Zfsqtmx0m0K4

dang they really suck at fixing simple things

Yeah… Especially something that benefits the soviet MBTs

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true

Because they need to make sure that no Russian mains are harmed by them, after all, if the Russian mains keep paying for uxndertiered packs, the devs can buy a BMW one month earlier than expected!

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ive heard enough nerf nato turret basket even more!

Remove the gun on the Abrams!

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lowkey the issue would probally be fixed if they would add a manual guidance mode to the spike

Without big fuss, they won’t gonna do anything

I might say that’s a personal thing. Except for the loft which according to reports are incorrect and not suficient to perform as it should, there are no other intentional changes that would affect those missiles. But I personally think that AKERON-MMP are performing way better.

Most of the Hit moments are caused by the HEAT jet that behave in a one-way cone without proper spalling being created, bouncing around and creating more damage inside the vehicle once it penetrates the armor:


(source)

And the Tandem charge which some time it will do its job by triggering explosive reactive armor and others just behave like regular HEAT. This issue could have a work around if Man-in-The-Loop was a feature for ground-launched anti-tank missiles, but as it was mentioned in the MiTL blog. This is not planned to be implemented.

Yes. U see if its russian its ok to make it op but if it is nato then gaijin nerfing it to the ground

Spikes would be fun until they aren’t anymore.
Just imagine Freccia running around with 10 Spikes, getting free kills on people that dared to even show a pixel of their tank.

is helicopter MITL in the room with us right now?

will be
but you can already sit outside spaa range with a new shiny premium russian jet and get free kills with MITL TV missiles.
Compared to that IFV MITL is way more balanced.

And your T-90M has an APS system…no skin of your nose.

Doesn’t change anything I’ve said.

Sit back and get old just to fire a single salvo.

It would be way less balanced as those vehicles are dirt cheap to spawn.

Killing helis is the only reliable way to use akerons ngl.

I haven’t played as long as many, but I would prefer that Gaijin was sincere and not use explanations that most players can easily see through. They speak of wanting balance, so they nerf the Spike missiles, but then create the fictional, indestructible BMPT-72. They claim they want balance and equip Russian tanks with abundant ERA, but then nerf the ammo and other tanks, such as the M1 and A3 ammo, claiming they don’t have documentation. I get it, they want to make money and need to tweak and change things to do so, based on subscribers, what they’re buying etc., just be honest about it, that’s all.