Spike acting like a normal ATGM

The Spike ATGM in the game is not hitting the targets from above and instead its hitting them from the front like a normal ATGM. Here’s a video that shows what I’m talking about:

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Looks like the hellfire flight path has claimed another victim.

I have less of that issue with Vilkas, however Vilkas Launchers are also aimed into the sky and I usually stand behind a hill on an incline when aiming at enemy tanks between 250 - 1300m, so its possible that I create an elevated flightpath by coincidence.

Replicating that TOW like path is however easy in Testdrive

Look at the screenshots here from the vid(I made a report on it btw), its the Spike LR-2 ATGM and not any other ATGM



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Good luck with reporting anything about ATGM, will take a while to Gaijin work on it.

I know, i drive the Vilkas myself and I can replicate it and yes it has the same flightpath as a TOW virtually. tho without the fcky drop at the start as TOW missiles ingame have(which they shouldnt)

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