Spike 2 lr buffs / inaccuracies

real weight 13.0kg, stated weight, 13.5 kg

https://www.rafael.co.il/system/spike-lr2/

lack of “man in the loop”

lack of controllable detonation fuse (up to 20cm)

incorrectly stated as atgm instead of multipurpose HEAT missile

https://www.rafael.co.il/system/spike-lr2/

also idk if this is an issue, but the atgms are intended to, if launched at eye to eye level, attack at a 70 degree angle

https://www.rafael.co.il/system/spike-lr2/

intentional

would be part of MITL

a missile is a missile who cares

wider issue with top attack missiles, but also the range that spikes are fired at in game wouldnt really allow them to get high enough to come down from 70 degrees

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