Is there an option that shows where your turret’s angle of attack stops when turning?
I’ve started playing more and more early destroyers, and I find it annoying that I can’t figure out EXACTLY when I can no longer turn the turret. I would have liked an indicator, or something red, that shows me the zone up to which I can traverse the gun and up to which maximum turn.
You ask why? I want to be able to preemptively rotate the tracks to aim, because right now it sometimes happens that: you aim at an enemy, you think he’s within your turn range, he’s not, you turn a bit more — that’s about 1-2 seconds wasted on turning the tracks and the hull. I want to reduce that.
Mind you, this is at the extremes of the fixed turret’s angle — I don’t like to move more than I have to, since I use binoculars.