for that Hardened armour… that is not actually face hardened armour and didn’t use in any of heavy cruisers and battleships right now. It’s like 19th century hardened armour
In this case non-cemented means the carbon content of the surface layer was no different from the rest of the plate - the whole thickness was relatively high carbon content, not just the face.
As far as I can tell it was hardened by various heat treatments applied to the face - so the heat would have less effect on increasing hardness at greater depths.
It was unusual in that the hardest metal was located at about 7% of the depth of the plate - not on the face.
the 25" Yamato turret fronts were VH.
The site above rates it as quality of 0.839 - compared to KC and all similar cemented types at 1.0
If the Soviets couldn’t get consistent 230mm “cemented” then there was no way they were going to be able to make VH - I suspect the term above actually means homogeneous, not any form of face hardening at all.
And just as an FYI I don’t actually care about the precise nature of the ship - it shoots, it will make things go boom, it gets shot at and will go boom itself - but I do find the technical details of metallurgy and chemistry fascinating! :)
We need our Legends! Even if they are not the most modern. And in general, ironclads and other pre-dreadnought era ships are interesting not only as part of IJN.
Battleship “Slava” is very similar in her characteristics to the “Ikoma”.)
And in any case, for the Russian Navy this ship is as legendary as the recently “passed” Mikasa for IJN.
I can’t agree, especially since the aforementioned “Ikoma” plays quite well.
Because it is at a nice low BR where it can monster DD’s - especially with the new aiming system - I know it well because I wrote most of the old wiki article on it!
But that is 1 ship - and its weakness es are hidden by being among a lot of newer ships.
Start having more pre-WW1 ships in games and things like lack of AA and lack of speed will become proportionally more evident.
It’s a rule for every in-game nation, in case of Italy for example all incomplete ships are completely unnecessary, only Caracciolo was considered something needed, but in the way it’s eventually implemented it became kinda pointless.
PS I still hope they’ll reconsider this naval special treatment and hide all incomplete ships (and change project refits to existed ones), instead they could remove that rule of same ship can’t be in different nations TTs and add Guilio Cesare and Regina Maria.
Which would be quite proportional to the same “Mikasa”. And not counting the fact that “Slava” had AA-guns - many later ships in the game have fewer of them.)
Of course, this won’t make her jump above her head… But she will still have her place in the game.
Moreover, I repeat, she is one of the true-legends - and if this is possible for the IJN, then Russian Navy has the right to the same.
Thanks god soviet engineers, after generous application of vodka, didnt promise twenty 500 mm guns aboard of this vessel and the ability to submerge.
Gaijin would 100% implement it…
@Rileyy3437-live do you have any info regarding this shell? including the AP shell, just in the very likely chance these become virtually incomparable to any other shell in the game
AP will perform similar to Iowa’s in terms of 10 km penetration with about 1/3 more explosive filler, and SAP will have similar penetration with Kronshtadt’s AP with 88 kg filler.