Sovetsky Soyuz: Red Oceans

Naval needs a makeover

(I love naval but PLEASE GAIJIN)

2 Likes

homing torps are modeled as regular ones in game, chikugo is not an exception

Fine, i guess im just disappointed because no SPYDER devblog

1 Like

Fair, Spyder should’ve been here a while back

1 Like

I’m just here to spice things up

10/10 gaijin logic

homing torps that cant home

3 Likes

whats really funny is that those very homing torps are really not that powerful, most of them have a really small charge (SET-40 for example)
i guess they dont want to even deal with balancing

2 Likes

Im curious if the current “was laid down rule” holds up in the future, because there will be problems. Like you said the USSR laid down the soyuz bcs no one told Stalin that they could never finish that thing let alone 16 of them. And ships like the Montana class did not get laid down bcs sensible people delayed it in favor of more important projects. So its a bit of a question if “laid down but would have never been finished” is better than “not laid down but very much plausible to be actually built”

5 Likes

I believe the rule will eventually pass, same with the ground and air content, seeing we are pretty much at the current ground climax and not that far for airs.

1 Like

And it’s especially annoying if some far from ever being completed ship then just turns to be crazy strong for no proven reason or op like the khronstadt once was. As long as it gets toned down to a reasonable level like kronshtadt is nowadays for me it is fine cause it benefits no one if certain nations just stop 3 or 4 br steps below top tier. Just dont put stuff in game with fantasy level of armor that could never have been built or crazy guns that would have been impossible.

Its similar to the maus situation. somewhat working but a stupid idea from the beginning, too heavy impossible to get it where u need it and takes too many resources. But if 6.7 would be top tier it would be there fighting all the other 6.7 ww2 tanks. just stupid.

Or you’ll fight much newer tech like missiles in blue print fantasy ships in the future. Like the maus does now fight technology a lot newer that itself.

1 Like

low damage but homing + less range, that seems pretty balanced

2 Likes

It would actually be quite unique as it functions as a counter to torpedo boats, but is inadequate for bluewater ships, I like it.

1 Like

Im gonna refrain from complaining until we actually see the soyuz in the game but if its the naval equivalent to the KH38 im gonna flip my shit

6 Likes

Untitled41_20250527140334

3 Likes

This would be a good addition especially for top tier coastal

1 Like

Once again, the Red nation is given a made-up, non-existent “imba” (overpowered unit), pitched against significantly weaker real-world opponents.
How exactly is Richelieu, with a standard displacement of 37,000 tons, supposed to compete with these fantasy creations from inexperienced Soviet engineers weighing in at 59,000 tons? Same goes for Bismarck with its 41,000 tons.

And we’re talking about a gun that existed in a single prototype, had impressive specs on paper, but became unusable after just 80 shots—completely unfit for shipboard use.

This is at best on the same level as the paper design H-39, which is actually more realistic than this, and comparable to the French project.

People are already laughing at how Soviet engineers—with no experience and not a single finished ship to their name—end up getting Kronshtadts with fantasy-tier guns. And now this?

I’m rethinking my decision to pick up Gneisenau, and whether to return to the fleet at all. We’ll see what stats all this gets after release, and whether there will be any balance at all.

7 Likes

Rules for russian.

5 Likes

Italy and Germany both had this ruleset too

1 Like

and Japan

3 Likes

But now USSR russian bias get imbalance dreams ship against real-exist ship