I’ve played maybe 3 or 4 matches in the last few months, i’m just not finding battleships enjoyable in the British tree after 6.7. And then the destroyer gameplay and stuff is cool but there’s been no new additions of relevance.
A nice cruiser of a niche type for the UK would be cool. The laid down Neptune and Minotaur classes would be nice, or even HMS Lion. Or a county class destroyer would be quite nice too, G3 for top tier or the Lion class BB’s would diversify it too. Just something really.
Of course it’s overpowered. It’s a ridiculous supership made by a country that never had a good naval industry, that was filled to the brim with rampant corruption and industrial failure, and was also filled with communists. But of course, gaijin gets it’s peter puncher all riled up and ready whenever the commies are mentioned, so of course they had to make it OP. Are you forgetting what game you’re in or something?
In exchange, barrel is twice heavier compared to those of Alaska’s
while barrel life is about 25% shorter.
But won’t be a big problem for soviet navy at that time as their main theatre is Black Sea and Baltic Sea where need of long time voyage was not necessary.
Oh god. Where did they pull such magic this time? 305 mm with more pen than bloody 8.3 bismark (at closer ranges)? And both way more pen and TNT than japanese 7.7 battleships with 360 mm guns at any range ? XDD
Oh yeah lets look at primary sources how the ship actually performed irl. - Oh no it wasnt build. What a suprise. XDD
Soyuz ruined top tier lets ruin 7.7 now in case you didnt get full uptier with 7.7 stuff to soyuz kind of thing. Now all that is left is to find some random account of drunk soviet engineer that said “guys what if we put 400 mm belt on this design that we never gonna finish wouldnt it be funny?” so we can legitimize giving it 400 mm of cemented armour in game.
Ima stick with ground navy at this point I guess (IJN ka-chi). Nothing was done about magic soyuz or buggy Yamato and its bugs just got copy pasted to Musashi with not even changed ammo storages even tho it has a lot different secondaries they just changed numbers and called it a day…
Playing naval over 7.3 its just joke. Dont play that BR’s! I know, sound easy, and there are lovely ships… against russian fantasy unicorn stalinium ones… So My practice: start the battle under 7.3. Or start the battle 7.3+, watch the nations, if russia there, I stop the search and go for under 7.3. Dont feed unnecessary the fantasy unicorns… We have some unicorns at lower Br’s, but its a little bit more acceptable. Just a little…
Theres an easy way out of this mess. Or more like…conclusions. Mine is to just not play it…Kind of an easy decision actually because why would i play a top tier battleship that ive put time in to grind and spade if its at exactly the same BR like another battleship with 4 times better performance, with numerous bugs that got reported since and even before its release and barely anything got fixed in 6 months? With the exact same repaircost like the ship that is 4 times as effective considering K/D? Why would I? Ive got better ways to spend time than playing feed the soyuz simulator.
Now you could argue, why would he even shoot there when youre angled away, why not shoot the unangled aft bulkhead and youd be right and that was exactly what i was hoping for (him to keep shooting my front). But didnt matter much in the end because i still got onetapped into my ammo from 16 kilometres by the soyuz’ SAP shell. At one point you just gotta realize you yourself actually are the idiot for still playing it.
but does it also have the richelieus horrible accuracy? You know, this is not just some random Battleship. Of lets say some random nation that built and actually had multiple of these in service and also in combat, like, lets just say france. This is a Battleship of the Russian Navy, you might have heard of those and, as everyone knows, that means it fires shells with probably half the weight that still can pen the same amount of armor, and because you have to believe this now it will be even easier to also believe that those still have twice the explosive filler of the other shells. But because they are way lighter, they can reload them quicker. And because of that they can also test them way more extensively in sea trials because they can just shoot more often. Which means they can dial their guns in better and test and improve the barrels way quicker than anyone else resulting in better accuracy than, lets say the Richelieu or the Roma. It goes full circle.
Anyways why does no one play Naval? /s (this is not an honest question, i already got some ideas)
Honestly, with that mediocre 180mm armour that cannot be angled just like in Yamato and same easy to hit shell rooms as Yamato, Stalingrad looks like a pretty mid ship, honestly Kronstadt looks better and that one is an average 7.3 ship at best, at least Stalingrad gets a very strong AA for a soviet ship so thats at least a good thing for the ship
German 28.3cms and their ridiculously high 890m/s (vs 900 m/s). Notably less penetration but Scharnhorst AP until leviathans were ridiculously consistent for mag detonations.
Italian 32 APCBC with 830 m/s and 693mm of penetration
Oddly, japan’s 30.5cm guns (Settsu) has higher muzzle velocity at 915 m/s
The primary anomaly is the Kronshtadt having ridiculously huge explosive filler in comparison to other shells of relatively similar size
Naval is gonna end up the same way Heli EC did. Russian vehicle stomping everyone so noone else plays. Devs refuse to change anything and eventually close the game mode because ‘not enough people play it’. Even though if they had fixed it, people would have played it?