Sovetsky Soyuz is blatantly Overpowered

If you can’t pen a Kronshtadt or her sister, you’re either bad at aiming or Gaijin is screwing you.

Dunkerque has more penetration than Kongou at the same ranges and Kongou consistently mag dets Kronshtadt on first strike.

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That is if the enemy within decent range, isn’t angled too much, dispersion doesn’t ruin your salvo and the game actually shoots where you’re pointing (a problem that has appeared as of recent in NAB and occasionally in NRB)

Oh, and can’t forget that same enemy playing nice and not moving away from where you want them to be when your shots land. Because it’s really really really easy to dodge ammo from beyond 11km in a battlecruiser with amazing acceleration like Sevastopol or Kronstadt.

Pen isnt everything since it also depends on the angle and since Dunk/Strasbourg shells are insanely fast they come in at not that high angles (unfortunately).

You seem to be really overrating a bit those two ships when they are quite easy to neutralize

They can be annoying when angled and at distance, and sometimes dispersion just doesn’t let you kill someone even if you aim right.

SOYUZ ammo 40kg TNT… rest ships 20kg TNT… give too 20KG TNT for ammo for SOYUZ and SOYUZ is not OP :) EASY :D lets go gaijin ;) idk why he have 40kg TNT… 2x more next yamato and rest.

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It’s the deciding factor if you do damage in the first place.

Which is to their benefit since belt armor on the Kronshtadts almost makes the Alaska look armored in comparison.

Think we all know the answer regarding Gaijin and Soviet ships/tanks/aircraft!

No, youre just bad at aiming

ahh… that explains alot

Agreed.

I’ve heard enough. Bismarck to 8.7 and Vanguard to 9.0.
(Does anyone agree with me that torpedo depths should be increased to ~10m so we can get under the armour of battleships?)

No since torpedoes usually instantly kill battleships or severely cripple them at 4m already.

Bismarck suffers similar issues as Scharnhorst abd Gneisenau: Instantly implodes if any shells are dunked down the elevator shaft at mid range.

I really don’t understand what is the logic in demanding everything be pushed up .6/.7 when it will do basically nothing.

I think Ostridge is being sarcastic about saying that Bismark and Vanguard are “better” than Soyuz and need to be increased in BR.

Maybe - I just woke up so my sarcasm radar isn’t exactly operational yet.

Although given how half the people in arcade naval play, I wouldn’t be surprised if they actually thought this way.

They really don’t. Battleships have good armour at 4m even the dreadnoughts which are impossible to torpedo at least in my experience.

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Most battleships lose between 1 and 3 sections even to bad torpedoes. Air dropped ones are usually the exception in that they sometimes are a minor inconvenience or just straight up erase the ship.

The issue is consistency.

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Is the Yamato and Bismark underperforming because the players are not good with them or its a modeling problem/Balancing issue? I don’t know if it will be worth my time to grind to naval top tier or just play ground/air.

Yamato instantly dies when anything looks at its bow.

Similarly, Bismarck is oppressive in a down tier

I have the prinz eugen so I guess I will grind german naval when I have time.