Sovetsky Soyuuz

Explosive filler weight is 25.7 kg. Just A-IX-2 is powerful than TNT so TNT equivalent shown in big character is stated as 39kg

Shell’s name is Model 1928 because it was year when soviet shell designers first ‘redesign’ the Imperial 16’’ shell design of 1914, because at that time soviet navy were considering converting Izmail class to 16’’ gun battlecruiser. The actual shell design for Soyuz was started in 1937, though it keep number of 1928, and that time, A-IX-2 was in consideration.

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They added the penetrating power stolen from IOWA to Sovetsky Soyuuz.

Complaining and venting won’t help the situation. With the current implementation, it’s pretty clear that the Sovetsky Soyuz will outperform any other ship by a wide margin, but there are always some soft balancing factors that can be discussed, like armor quality, RoF, etc. Additionally if you can find a reliable source to prove that the armour scheme (which seems pretty unrealistic and suspicious to me) is wrong somewhere, you’re welcome to file a bug report. However, it’s a shame that I haven’t seen many useful bug reports submitted while you guys are complaining here.

Find sources and bug report it!

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I’ve ran into a few sources saying it’s 25mm

Another players had found that the AP model is too early for the A-IX-2 powder and it should be using normal TNT filler. So its filler should be reduced to 25.7kg. Large but not ridiculous.

Though someone really needs to look at her armored scheme and that ridiculous armored section on her bow. Its a nonsensical feature more useful to War Thunder Naval damage models than irl applications and highly suspicious. Just having it removed would do wonders in making her less invincible.

Final note is to move most of her crew to her machinery spaces because them hiding in her most armored sections in the magazines is bullshit. That, she’ll be more vulnerable to crew death.

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Actually it would be more useful in real life as Gaijin doesn’t implement shell getting slower when hitting armor.

Her current crew in dev server is about 100 less than what is projected, so maybe not big help?

I would rather suggest Soyuz in 9.3, Iowa in 9.0 so all new battleships would only fight themselves.

Kind of hard to find a source for a fantasy ship there bubba.

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Sovetsky Soyuz reminds me of a Battleship I “designed” when I was a teenager for random fun knowing full well that it would never have been feasible at all; just a fantasy that does not take into account any of the factors that would determine viability.

Just a kid going “hey, I’m going to draw coolest thing ever in the universe!” while having an afternoon snack after school.

And, as it has been pointed out, there’s sadly nothing that can be done for a more realistic and grounded implementation, since the only sources for this ship are the optimistic and idealistic theorical designs.

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Optimus Primowa when

Have you tested the ship already ?
You cannot sunk it !
Its not only ammo rack, this is in overall a russian bias joke.
Nothing in completed. 3 or more compartments in black ? Do no sunk.
I’m bored to make bug repport to TRY to correct things to listen this : Developers don’t plan to add these shells to HMS Warspite.
https://community.gaijin.net/issues/p/warthunder/i/lDNtGtaJVmYl

Or : Thank you for your interest in improving the game. 1st generation naval radars were not very advanced and due to their technological limitations were not always able to maintain a reliable target lock. This is depicted in the game as well.
https://community.gaijin.net/issues/p/warthunder/i/NfOPBg9Kqrn0
It happen on every radar in the naval. Not only “first” ones.

Then, why to make bug repport when you find documents from your hat from nowhere in 20x20pixel quality : Community Bug Reporting System
Community Bug Reporting System

Then, why to make bug repport when some are open since 2 years and accepted by dev ?
https://community.gaijin.net/issues/p/warthunder/i/AKYY3eV8IVcY
Its just a value to change and its look like the hardest thing to do.

So, before release something. Test it and see if its balanced and if there is no bug.

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They will find all kinds of reasons to refuse to admit their mistakes. Or simply forget the existence of this mistake.

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Did you made a bug report for that in Community Bug Reporting System ?
If not, that won’t be fixed. And having these issues addressed would go a long, long way with addressing the balance in the new top tier. 😍

This is not 300, only 220


This is only 288

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not a bug.jpg

If you count it by one-by-one on visual model, it won’t make any meaning as visual model doesn’t correspond with damage model.

I have little to no experience in naval history. Can you explain why this ship is inaccurate?

From my understanding the hull wall partially completed and the gun was tested on a ground platform so what from this is unrealistic?

Is it a “clear marketing lie” issue? Or is it Gaijin’s vision (how it’ll perform if it was completed) that’s the issue? Not sure if that makes sense.


Also how is possible to build a shell, that is 110kg lighter than the Iowa’s, has nearly around the same pen as the Iowa’s yet has double (21kg more) the explosive mass?

Was Russia’s Navy really that advanced and ahead of it’s time?

The largest warship the soviets built until the nuclear cruiser/aircraft carrier were the sverdlov class ‘light’ cruisers (16k ton displacement). compare that to the sovetsky soyuz’ supposed 70k tons.

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the soviets literally did not poses the ability to make armor thick enough for it

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how do you create a bug report for something that never existed?

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