Some questions about the MAC version of War Thunder

The launcher of War Thunder for MAC does support ARM, but the main program of the game is still based on x64. We know that all MACs after 2020 use ARM architecture chips. Running x64 software will cause significant performance loss.
So when will Gaijin start making an ARM version of War Thunder? This should not be a difficult thing because War Thunder has already released an Android version, and the chips in Android phones are also ARM-based.
In addition, the Metal 2 of the MAC version of War Thunder is already outdated. When will it support Metal 4? Metal 4 is a graphics API update announced by Apple at WWDC 2025, supportingMetalFXframe interpolation technology.
The above content is machine-translated. Please forgive any strange things :)

It’s not that simple. Android supports Vulkan while macOS doesn’t. Not to mention other libraries War Thunder uses might not support ARM. It would require a lot of effort to support ARM.