Single vehicle penalty

I mean… I still get to play the tank I want to. So all it does is keep me from playing any other ground vehicles in the next game or two. I am stuck with one tank, that I don’t mind playing with no option to play other vehicles in that line up. You are essentially promoting me to one death leave. Lets go!

Do you know how many times I have marked a tank that is spawn camping for my friendlies only to watch them roll off and get killed without even trying… They are free food anyways so it doesn’t matter.

Why don’t you join a squadron, and play with squadmates? It’s a better option than hoping that a bunch of random people from the internet who are now your teammates, are to have the same goals as you? At least with squadmates (use voice comms would be even better) you will be able to coordinate, work together or counter the enemy more effectively.

Most 1 death leavers are new players with high tier premiums

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Punishing is the wrong way to go about it. One should rather reward people for trying to the very end of a match.


That would be a far better approach

I do play with friends often but it’s not always feasible. Besides, that’s not a solution to the problem. Even with three friends, that’s a lot of other players on the team.

This is only a problem at top tier, and it’s only a problem at top tier because the maps are NOT suited for modern vehicles and the grind to get support vehicles is intolerable.

The developers need to make much larger maps with less cover in the middle for top tier vehicles so that players don’t get eaten in their spawn by players controlling power positions in the middle of the map. The grind for light tanks/tank destroyers/SPAA also needs to be significantly reduced (perhaps compensated for by increasing the grind for medium/heavy/MBTs).

CAS is also huge in driving 1-death leaving. Helicopters will sometimes spawn rush and leave as soon as they are killed. If there are 5 KA-50s up and you don’t have SPAA in your line-up/team, you aren’t motivated to continue playing.

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The problem is Gaijins game design.

If youre pushing to get research for the tech tree or mods, there is little reason to use more than 1 vehicle. Expecially if you buy a premium or have just made a significant tech jump thats made most of your lineup awful.

Ive done it myself. Particularly when i got the FN4202 (7.0 at the time). Everything else became laughably bad by comparison.

Because you also have access to research one teir up and down, youre incentivised to get one tank at the highest possible level when you teir up, then backwards fill. Particularly because so many trees dont have strong line up at certain levels. So again using my FN4202 example, i had a solid 4.7 line up on the British lineup. While there are good vehicles around 5-6 there isnt a particularly good lineup. So i went stright down to the FN4202 then sacked off every other line up slot because you cant bring a 4.7 into a 7.0 game. And having a 7.0 and playing at that level made grinding the rest of tier 3 and 4 so much easier because you just get more of everything.

And obviously if you premium into a higher rank, which is the best way to grind a new tree, you legitimately might have no choice but to single vehicle it.

The problem isnt the players. The problem is Gaijins monetisation. In order to nickle and dime players for every last penny, theyve designed it in such a way that single vehicle line outs are often both the most efficient way to play to certain vehicle goals and the most enjoyable as you avoid getting hit by significant downtier

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Punishing players for only having one vehicle death is a dumb idea. People buy premiums to grind out a tech tree because not everyone likes to play with early tanks. Putting in a punishment for one death exit would reduce the amount of people playing in general, and would also reduce the amount of people paying for premium tanks or buying them off the market.

Is it annoying that this happens? yea. Is it really that big of a deal? no its not. You will just get into another match and start all over and have a chance to win again. Stop trying to force people to play this game the way you want to play it. They are just as entitled to play they game how they want to play it and enjoy it.

+1 I think it needs to be implemented now

Not even just premiums. I’ve finally reach “top tier” for Britain ground. We jump straight from 10.3 to 11.3.

So I only have 1x 11.3 vehicle currently. So my choices when I die are

A) Bring 10.3s to fight 11.3+
B) Spawn in CAS (providing I have enough SP)
C) Quit the match.

Usually I bring in CAS, even just a heli with AAMs. But I will often just quit as well. I should not be forced to grind out a 2nd or 3rd vehicle at top tier, simply to be allowed to play the first. Its not my fault there is a huge gap with no linear progression


It would be better to reduce the rp multiplier if a player brings a single vehicle instead of adding a SL fine.

I think you shouldnt be allowed to buy premiums or unlock squadrons unless you atleast have the rank or 2 ranks below but thats just my opinion

Or for there to be an RP/SL bonus the more vehicles you bring, -10% for only 1 in lineup 0% for 2, 5% for 3, 10% 4, 15% 5+

or make it mandatory to bring at least 3 vehicles into the match.


I am all for this, the amount of one death leavers is insane lately since there are new tanks to grind out. Id just wish they locked all nations lineups until the match is completely over to punish that type of game style.

For people saying “its a symptom of the issue” is just quite hilarious. This isnt about ‘unwanted behavior’ because last I checked, people bailed after one death because of repair costs, now it’s something new, and it’ll constantly change because that’s how excuses work, nobody wants to actually try in this game, they want things handed to them.

This “style” is purely for players trying to grind out new vehicles using premiums getting a few kills dying once, and bailing. We know what they are doing and you can’t fool us.

The Idea is to keep jumping into matches over and over getting 1-2 kills when tanks are moving into position in the very early stages of matches (for the easy mode aspect), then dying because they are willingly/purposely being unaware or are just plain dumb, then jumping into another match to rinse and repeat until they’ve unlocked the newest vehicle.

This type of gaming style is more abusive to remaining players trying to win matches since that is actually how you get maximized XP and SL bonuses. In reality (in common sense world), as soon as 5-8 players leave after 1 death, the rest of the team gets abandoned in the middle of maps, brutally swarmed and farmed into oblivion from spawn and they are the ones who end up losing more SL for repair costs since we actually take full line ups, because said teammates decided to bail for their own personal selfish gains/reasons.

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Honestly, this is probably the best way to go about it. Punish those single death leavers and incentivise those who do play the missions.

Disagree. Don’t punish players for a game feature that the devs themselves put in place.

I have zero issues with people that do this. The devs put this system in place so you either remove the option to be able to take a single tank into the game or you leave the feature in place.


Well, both are dumb ideas people suggested in the past and both would just incentivize people to do the complete opposite.

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the reasons i leave a game early are these.

sick to fkn death of being stealth killed by silent 1000lb and 2000lb bombs…what ever happened to 250lb bombs? why all of a sudden does every bomber carry unrealistic massive ordinance?

1000lb bombs were generally used against installations, not ground forces, simply for the fact wiping a frontline with 1000lb bombs would leave craters 25 ft deep everywhere, making the subsequent ground unpassable by ground forces.
but yet, they are the loadout on practically every single bomber in ground AB

and crappy teams, weve all had those teams full of crappy players that as soon as the option arises, sometimes even as early as 3 minutes into a battle, a group of 3-5 tanks will push forward to spawn camp, only to get wiped followed by losing the game.
whats the point of sticking around and wasting MY time trying to pick up the pieces for a bunch of dumbnuts??

and those games where i am completely unable to hit and damage anything, sometimes such games number in the several continuous games, whereby i sign out of the game entirely until things return to a semblance of normalcy.

take 10 shots from a waffentrager into something relatively weak compared to the penetration capabilities of the waffentrager, bounces from a 0-20 degree shot? bounces from flat plate? the stallinium rivets? obvs trhe game is playing some kind of chicanery, im not going to stick around and be played by the game itself, im out of there and signed out.