Silver Lions for new Players

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Play Arcade for SL and Play Relastic for RP. I made it to top tier on both air, ground,naval USSR tech tree without premium account.

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Of course the game is PTW. Its how Gaijin keeps the lights on and Anton’s yaught paid for.
But its possible to stay SL positive while FTP. Some of the tricks:

  1. Always have a booster running when you play. These are how you maximize your SL gain and progress.
  2. Play the assaults. First game of any 24hr period gives a SL or RP booster to use to increase your rewards. The assaults also allow you make SL and research when you “git gud” at it and learn to not get killed (SL costs) as much.
  3. Play naval. Boats return much higher SL rewards than other modes, especially if you are running boosters.
  4. Play the Pages of History events. Returns extra loot boxes for boosters etc. Also will give you a goal to play too instead of just aimless grinding.

Buy GE and convert to SL.

O_Warrior0 : Thanks. That gives me hope, for this game. I don’t mind paying a game, to support it. But if it requires me to do so, for me to enjoy it? I might as well move on to the next title, that hopefully doesn’t use that practice.

Exocetta : Cheers. Really good advice. I’ll try boats and Pages of History for more SL/boosters. Though most boosters only last one match, and they don’t really drop very often…

But worth a shot, all those things…

qpranger - “Buy” - Are you an employee at Gaijin? Name wouldn’t be Anton, would it ?

Premium is around 40 GJN/USD/EUR for one year on sale. You can get it as either 180 days (for 20) or one year. I suggest you do that next sale.

Also there are some quite fun lowish tier premiums that are quite fun and print money.

Converting GE to SL is possibly the worst way of spending money in this game , next to using GE to get TT vehicles.
A low-medium tier premium thats well picked is a much better money maker.
High tier premium works too but personally im opposed to skipping straight to the top , as that leads to inexperienced players in areas where experience is mandatory to avoid frustration.

TL:DR
Infernal grind basically requires money so you dont go insane (at least on ground, air is slightly better)

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Unless your willing to spend some time to build up a war chest of SL, if you keep moving up in the grind, you’ll never get ahead. At least with premium you’ll never be negative in a game.

As the madseventeen said, wait for their sales and pick up a premium account for cheap.

Well, firstly, tone down the language, both the game and the forum are 12+ and the rules are set thereafter.

The best way to earn SL is to play arcade, it earns more SL and repairs cost less SL. Downside being that you get less RP and so you progress slower (but it’s a great way for beginners to learn some of the basics and tips and tricks). Then you can go back to Realistic and/or Simulator to earn more RP and progress faster while gaining less SL (but hopefully more than before now that you have learnt more).

Additionally higher BR vehicles also cost more SL to repair so it gets harder and harder to have good economy the further up you climb. A good tip is to not try to add new high BR vehicles to your lineup as soon as you get them because then the match (and all vehicles you face) will be that max BR and you still have lower BR vehicles to fight with. I personally wait until i have like 3-4 vehicles of the higher BR unlocked and then switch out several at the same time.

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It take time to understand the game. And also you can play Naval as well they gave a huge amount of SL however they don’t gave a lot of RP. I recommend you just play Bluewater fleet. It took me about 8 month to get top tier in USSR. So take your time. Rushing will make the gameplay harder. Enjoy it.

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Biggest tip for ARB on SL:

DO NOT EJECT/LEAVE PLANE/J OUT.

If you do, the game charges you the FULL repair cost.

Instead, as illogical as it sounds, let your plane crash. This will only charge you for the time you had spent alive.

Exception: If your tail has been cut off, you are free to eject/bail.

This will make the difference for paying 1000-4000 SL per flyout in something like the F4U-4B where you died earlier versus the full 8000 or however much it demands for full repair.

If you want to play ASB:

Stick to Rank 3 planes. Rank 4 planes can get stupid expensive (F4U-4B costs 11k while F4U-4 costs 4K). Rank 5 are unaffordable without premium account or cheesy gameplay. Rank 6 it gets better, but you need a buffer.

GRB:

Yak-9K/Yak-9UT as soviets can make a decent SL farm when used as CAS. It’s also pretty toxic, but it works.

Thanks all.

I’m absolutely NOT used to getting this kind of responce, to a post “bishing” (Moderating my language) about the cons of a game. Forums are usually dead, or full of people thinking the same thing i do.

I appreciate the feedback. So, thanks.

RunaDacino : You have NO idea, how often i’ve “J’ed” out. I mean, in certain aspects of the game, i think that’s the button i use the most.
Especially in dailies. The aimboats of the NPCs are oft-times so ridicules, that it’s not even funny. You’re across the map. There are 3-4 teammates 20 meter from him, filling him with lead, while i go off chasing another that never left spawn. Only to get a projectile rammed up my rear (Yes, still trying to moderate)… Then i lose driver, and / or engine. I’m stuck. I repair. GREAT… 45 f*cking seconds…

“J” is just 3 seconds, and i’m back in the fight. - And for anyone who thinks that’s stOOpid. Then yea, but i’m also the type of person, that does not leave my team. Out of commision for 45 seconds, is realistic, yea… But a LONG time… If several people suffer from this, on the team, the NPCs win…

And is the objective not to WIN ???

Nah I disagree more like Rank 7 that where things start to get hard.

Using wagers will help a lot for non-premium players, and some wagers are way too hard, so just recycle them and hope for better boosters or wagers.


And in here achievement if you complete all of them to top tier you get 500K in rewards for each nation, except for naval. so I earned 1.5Million so far for the last Level.

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Recycle them??? :O

Didn’t know that was an option? How do you do that? And what do i get in return ??

You can look at the stat card for the vehicle and you can see how much SL it costs per minute played and the max total cost it can be. When you J-out it automatically becomes max cost.

in the inventory there is a tab called “recycle”, you get a random item for every 2 you recycle. A little more details here: ( CM Covert Disclosures No.5: Major Update Prologue )

When you recycle 2 items they get “saved” as unused recycled items that you then at the bottom have to select and convert to a new usable item.

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Cheers.

I had no idea, about the cost after J’ing out ?
Would’ve been good to know in advance…

Cheers for the intel on recycle. ;) Appreciate it. <3

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Many don’t, i thought it was a bug at first when they introduced the time based repair costs like 2 years ago (before that it was always max no matter what) but it’s apparently working as intended. It’s likely there to discourage J-out abuse (IRL the crew would try to survive as long as they could so).

Well, it does make sense, in a realistic optic, i guess. And i can totally understand that…

However, my point of view is, that - WT is a game, that works best as a “team effort”. Right? No army, is stronger than it’s weakest link. And given, that in most game types, you have multiple lives… So, it would make sense, to get back into the fight, as soon as you can. For instance… If i play as a Bomber, and some useless I-15 comes up and lights my engines on fire, at 7000 ft… There’s no way, i’d wait 2 minutes before i crash. If i can see, my plane’s going down and there’s no saving it… Realistic or not… There’s no way, i’d sacrifice my crew, for the satisfaction of Gaijin, nor would i waste precious time, while i could be back in the fight in my Me109 hunting that damn I-15, before he jumps another teammate…

See my point here?

I get why they did it, now that i know about it… And the more i think about it, the more ridicules it seems.

In “Realistic” it makes sense. In all other game modes… Not so much…

You need to get better at the game - this requires some experience, research and patience. SL income is just a byproduct of successful game play. As soon at you get higher in Ranks your SL problem turns into an RP problem.

The easiest advise:
Save up your war bonds and buy a premium vehicle for free with WB which looks best suited to fit to your play style.

The problem is:
You have no Rank III vehicle which allows you to get any significant progress in the BP rounds (in order to unlock the necessary shop levels) as for Special tasks (5 points), BP challenges (30 points) or 2nd stage daily tasks (3 points) you need a Rank III vehicle.


If you fly in Air RB for USSR/US/GER/UK/JP/Italy/SWE & France - this looks like too much and does not allow you to get better and to progress.

I recommend you to focus on easy to use aircraft which allows you earn XP to level up your crew slots (crew skills are a main & decisive factor - as a side effect you live longer and learn how to play.

My recommendations for easy to use (just basic skills required) aircraft for Rank II & III (lowest BRs):

  • USSR: Yak-1B (II) and I-185 M-82 (III)
  • US: P-39 N-O (II) and P-63 A-5 (III)
  • GER: C-3604 (II) and nothing at Rank III (imho all overtiered)
  • UK: Typhoon Ia (II) and Firefly Mk I (III)
  • JP: Ki-44-I (II) and B7A2 (III)
  • Italy: Imho all aircraft overtiered
  • SWE: B-239 (II) and (maybe) B-18B (III)
  • France: Potez 630 (II) and (with good aim) MB 152 (III)

Have a good one!

Edit:

Almost forgot that - if you focus on one nation gaijin is at lower ranks quite generous with free crates after rather good matches. In 2022 i played 4 weeks nothing else that SWE and received 4 (!!!) talismans, a hell of free boosters and a 1 million SL crate - all within 2 weeks 😎

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Yep, i have also personally made the same argument for planes, it makes more sense for the pilot to jump out and save themselves compared to sitting in the plane when it hits the ground…

But not much we can do about it other than perhaps at best create a suggestion in the hopes that it gets sent to the developers later on.

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