Sight stabilization and failing to lock targets with helicopters

When I am using heclicopters and I am trying to lock a target I have to press the sight stabilization button dont I? I try to lock a target through something that blocks the sight tracking it and the sight stabilisation turning on and off causes my missile to fly eratically and crash. This is particularly bad with the hellfire missile loft trajectory as it repeatedly overcorrects. Is there a button to lock onto targets seperate from sight stabilisation that I dont know about?

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Nope

They should probably seperate the binds then :/

Sadly there’s no separate bind. This is a problem that affects all sorts of auto trackers, it seems like they all LOVE to lock on corpses. Another case of spaghetti code I guess.

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At this point, i just manual aim for most cases. Works well most of the time

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I do as well but it is hard to move my mouse smoothly enough that the missile doesn’t jerk and miss from overcorrection. It seems to give hellfire style missiles a huge disadvantage compared to the Russian direct flight path missiles that don’t get thrown off by less smooth input anywhere near as much.

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I fly the ah-64 currently with a hotas and I have times where a target is behind a chain linked fence with a BRIGHT contrast to the area around it yet I cant get a lock. It also doesn’t help that gaijin has sight stabilization set to destabilize when you click the sight stabilization button a three times. We already have a separate sight destabilization bind but for some reason when you click sight stabilize it just unlocks and makes your camera fix on your nose so if your moving you lose the target you were looking at. The amount of times I die because I got a visual on a unaware spaa click lock to slew a missile or my cannons and instead of locking it just flops around when Im flying. Its really unnecessary to have a button do the opposite that its supposed to do.