So 12 kills = “Nuke” for (2500 pts) by the time you get to 2,500 pts the game usually ends. I was thinking that they should nerf the cost to “2,000 pts” because that way you will have more time with the “nuclear bomber”. Another thing is they should also give you a extra 10,000 RP pts for whatever your researching. Just a idea though, any thoughts?
nukes are common enough to see them often while being rare enough to stay cool and valuable. 2000SP isn’t hard to do at all, that’s like two captures and 6 frags with an assist and spot dashed in.
I do agree there ought to be a big reward for a nuke, and for shooting one down, to make it a higher stakes event than an instant match end and win. not quite godmode rewards but close
It is supposed to be a rare event. Reducing the sp cost would make it much more common.
Maybe 2250?
I like the Fat RO boost idea, I’m thinking, idk, 10% of the researching vehicle?
Should be more if anything
2500 SP is fine how it is.
yep I agree the other day I make a nuke with leopard 40/70 at 6.7 I thinks 2500 is the right number
they are rare below 7.7, a lot more frequent above that though
you don’t necessarily need 12 kills, you can cap points or use other ways to get SP
I dont think that the SP should be lowered, it’s an big event in the match, it just should be treated as such, if any one got a Nuke, the bleeding on tickets should be paused, either till the nuke got dropped or destroyed, change the air alert to start when someone had the nuke available to give the other team time to counter it and give it something big (like SL) for the enemey that destroyed, or to the person that dropped.
Ok, but they should at least give a extra 10k RP right?
To be honest if anything they should increase the spawn cost of a nuke to 2750 or 3000. Of course if they do this they should increase the reward given for getting the nuke.
this I agree with.