A few more words on current Pz IV/Stug III/Turan III vs Sherman balance.
Stug IIIG: it’s a ton of weakspots upon weakspots.
The gun is nice, it just took me 3 penetrating shots and 5 shots total to take out Sherman III/IV from a few hundred meters (he was mostly moving).
Sherman II casually 1-shot me. Another game, another 1-shot.
Stug IIIG is 4.0 because it has armor.
Which is hilarious, as aiming exactly in the middle allows for EZ penetration vs paper early mantlet because for whatever reason, this is an early Stug IIIG.
Same match, fired 3 times at M10’s turret from 1200m away. Result? Broke his breech. 0 crew damage, as 2 shots were bounces.
Same M10 would have absolutely deleted Pz IV/Turan III at the same distance by hitting it virtually ANYWHERE.
Again, why would anyone even consider moving Pz IV up, when at 4.0 they get curbstomped simply because the enemy has more armor than they can penetrate reliably, while also having better gun handing and ROF.
Pz IV would be 4.0 material if it had A STABILISER. That would even the odds, a bit, because M4A2 would still be superior vs anything but frontally engaging KV-1 Zis (non-advisable in Pz IV anyway, since KV-1 1-shots you and you don’t exactly 1-shot KV-1, M4A2 on the other hand facerolls KV-1 into oblivion).
The only scenario in which Pz IV goes up is if all Shermans go up, T-34s go up too. M4A2 can happily engage Soviet 4.7 heavies on equal terms. Actually I think it has a huge advantage in a frontal engagement.
Penetration code needs to get more realistic, so idiotic bounces are less common, which would benefit German gun a lot.
But still - in all of these hilly and city maps Sherman wins.
Actually there’s no setting where Pz IV wins, as long range it can’t really hurt 3.7 M4 reliably, while all M4 has to do is hit Pz IV turret.
Thanks to magical perfect stabiliser, which basically works like a 2-plane modern one at 23km/h, one can accurately fire at insane ranges in WT.
It was NOWHERE near as good IRL, it was nice for quick stop shots and short range firing. In WT it’s perfectly good for sniping.
Highly doubt it was mechanically anywhere near as precise as in WT.
Also the fact it’s single plane basically means nothing in WT, as the tanks have insane lateral stability in this game.