The current state of the Sholef V1 we see in the game is just a sad version of what it is in real life.
In game, it misses a two-plane stabilizer which it has access to in real life and that would allow it to direct-fire on the move like most of the MBT’s in game can.
Also, in real life, the Sholef V1 weighs 45 tons instead of the 60 tons we see in the game and the engine we see mounted in the Sholef V1 is the AVDS 9AR 1790, which shows in game that it has an output of 900HP even though in reality it could put out 1200HP and make the vehicle capable of driving 60KPH instead of the 54KPH it can go in game.
We also see the Sholef V1 in game having -3/+60 degrees of gun depression/elevation, even though most sources say it has a total of -5/+70.
I feel like if these changes were addressed, they could turn the Sholef V1 into a cool and unique vehicle instead of the stale and boring, mediocre alternative it is to the other SPH’s in the 7.0-7.7 BR range, and if these changes were implemented they could also increase the BR to something more appropriate allowing it to properly fit into line-ups instead of it sharing its BR with a single sad SPAA, But what do you guys think?