Again, that doesn’t mean they don’t exist. It’s just unfortunate that it wasn’t documented properly.
Agree, J10C and J15T and the other Chinese 4 gen fighter never equip PL12 yet, they only equip PL12A and PL15 in public display
PL-12A has never been spotted my guy
Chinese jets never needed this “PL-12A” because they were simply replaced by the PL-15 ages ago, it’s only in war thunder that we still have this need for things to somehow be an upgrade but just small enough to still make it into the game
i do wonder, has anyone tested if the sd10 can achieve the range spesified in the document? using the chinese missile standards?
True
The PL12AE made its public debut several years after the PL15 entered service, and it is believed to be designed as a low-cost alternative to the PL15E. While there is still no public evidence confirming the existence of the PL12A, and given the PL15’s historically strong performance (Gaijin:???), introducing it prematurely would be unwise. Therefore, incorporating new types of ammunition is essential.Whether the PL12A or PL12AE
Are there any documents describing the weight of WS-10/10A engines?
I tested it in StatShark, and it works.
After messing around with the J-15T for a few ground games, I feel like the KD-88 is somewhat limiting compared to the Kh-29Ts
It won’t track lock until ~10km on a tank sized target, sometimes has trouble firing point lock beyond 10km, has a mach 1 release speed, AND it will cruise at several hundred meter altitude: which is high enough that top tier SPAA can shoot down the missiles easily.
Since you only get four of these really mediocre missiles, can we start getting LOAL or man in the loop systems implemented, ESPECIALLY since these are supposed to be top tier munitions for Chinese CAS??
I had similar things happening with Spice 250s and AGM-65Ds yesterday.
Did you also test Kh29 after the update? Because I’m curious if it’s a KD88 issue or a FnF munition in general issue.
At present, the performance of the J15T in the game is very poor. Unless the WS10B engine and PL12A are restored to their real-life levels, it is completely not worth staying at 14.7. Moreover, the manipulations Gaijin made to it can directly affect the in-game strength of the subsequent J16 and J11D. I think this is something that deserves serious attention.
I agree, it is really hard to imagine a missile with 180km range can only lock on targets within 10km, this is absolutely nonsense
well kh29t cant track until 6km on a tank tho ive gotten track locks on pantsirs and other buses around 10km
That’s the standard pl12 too for some reason.
every pylon used on a chinese plane is the pl-10 pylon lol
and its not like the pl-10 is in game anyways so it changes nothing
In game, the J-15T holds the PL8 on the PF8 pylon wingtip. PF-10 pylons can’t hold PL8 which makes it historically inaccurate. And technically speaking J-15T hasn’t been seen with PF8 pylons so idk what Gaijin is gonna do when PL10 gets added. Add a J-15T (late) or just move it up in br lol
they’ll just give it the PL-10 and move it accordingly
48 countermeasure facing iir missiles will be hilarious

